diff --git a/src/game/g_netmsg.pas b/src/game/g_netmsg.pas
index b24022f26280c1101adf89242f7ca0cfb0f2d1a9..ad92f47e300d3284a486787f57e293de45beebd0 100644 (file)
--- a/src/game/g_netmsg.pas
+++ b/src/game/g_netmsg.pas
Math, ENet, e_input, e_fixedbuffer, e_graphics, e_log,
g_textures, g_gfx, g_sound, g_console, g_basic, g_options, g_main,
g_game, g_player, g_map, g_panel, g_items, g_weapons, g_phys, g_gui,
- g_language, g_monsters, g_netmaster,
+ g_language, g_monsters, g_netmaster, sfs,
WADEDITOR, MAPDEF;
const
function ReadFile(const FileName: TFileName): AByte;
var
FileStream : TFileStream;
+ fname: string;
begin
+ e_WriteLog(Format('NETWORK: looking for file "%s"', [FileName]), MSG_NOTIFY);
+ fname := findDiskWad(FileName);
+ if length(fname) = 0 then
+ begin
+ e_WriteLog(Format('NETWORK: file "%s" not found!', [FileName]), MSG_FATALERROR);
+ SetLength(Result, 0);
+ exit;
+ end;
+ e_WriteLog(Format('NETWORK: found file "%s"', [fname]), MSG_NOTIFY);
Result := nil;
- FileStream:= TFileStream.Create(FileName, fmOpenRead or fmShareDenyWrite);
+ FileStream:= TFileStream.Create(fname, fmOpenRead or {fmShareDenyWrite}fmShareDenyNone);
try
- if FileStream.Size>0 then
+ if FileStream.Size > 0 then
begin
SetLength(Result, FileStream.Size);
FileStream.Read(Result[0], FileStream.Size);