diff --git a/src/game/g_netmsg.pas b/src/game/g_netmsg.pas
index e838a9b7fff87f34eaceee923c3dc387feb14fe1..9a226cf78438fa955578bb58e1cf8415a1375827 100644 (file)
--- a/src/game/g_netmsg.pas
+++ b/src/game/g_netmsg.pas
for I := WP_FIRST to WP_LAST do
e_Buffer_Write(@NetOut, Byte(FWeapon[I]));
- for I := A_BULLETS to A_CELLS do
+ for I := A_BULLETS to A_HIGH do
e_Buffer_Write(@NetOut, FAmmo[I]);
- for I := A_BULLETS to A_CELLS do
+ for I := A_BULLETS to A_HIGH do
e_Buffer_Write(@NetOut, FMaxAmmo[I]);
for I := MR_SUIT to MR_MAX do
for I := WP_FIRST to WP_LAST do
FWeapon[I] := (e_Raw_Read_Byte(P) <> 0);
- for I := A_BULLETS to A_CELLS do
+ for I := A_BULLETS to A_HIGH do
FAmmo[I] := e_Raw_Read_Word(P);
- for I := A_BULLETS to A_CELLS do
+ for I := A_BULLETS to A_HIGH do
FMaxAmmo[I] := e_Raw_Read_Word(P);
for I := MR_SUIT to MR_MAX do