diff --git a/src/game/g_netmsg.pas b/src/game/g_netmsg.pas
index 5e95a6a57dd97b42a4d31178c153e94589092816..92084b1304662060019422a77096ad59f138a132 100644 (file)
--- a/src/game/g_netmsg.pas
+++ b/src/game/g_netmsg.pas
GameVelY := M.ReadLongInt();
GameAccelX := M.ReadLongInt();
GameAccelY := M.ReadLongInt();
- SetLerp(TmpX, TmpY);
+ GameX := TmpX;
+ GameY := TmpY;
if NetForcePlayerUpdate then Update();
end;
end;