diff --git a/src/game/g_netmsg.pas b/src/game/g_netmsg.pas
index abc65a04102c45ca288b87fd6a2caeeac914fa00..6e8106fc61701e20d9b29c2eede43ff50d6cec16 100644 (file)
--- a/src/game/g_netmsg.pas
+++ b/src/game/g_netmsg.pas
if LongBool(kByte and NET_KEY_PW) then PressKey(KEY_PREVWEAPON, 10000);
if WeaponSelect <> 255 then
if LongBool(kByte and NET_KEY_PW) then PressKey(KEY_PREVWEAPON, 10000);
if WeaponSelect <> 255 then
- ForceWeapon(WeaponSelect);
+ QueueWeaponSwitch(WeaponSelect);
end;
// MH_SEND_PlayerPos(False, PID, C^.ID);
end;
// MH_SEND_PlayerPos(False, PID, C^.ID);