DEADSOFTWARE

net: started master-server communication rewrite (phase 1: master i/o moved to separa...
[d2df-sdl.git] / src / game / g_netmsg.pas
index 1c44acacf18cd4b437c528ac620b1c3c4c168f2d..6133b001e2d5fd2df4777195d2bfe433b232db3c 100644 (file)
@@ -476,7 +476,11 @@ begin
   if gState in [STATE_INTERCUSTOM, STATE_FOLD] then
     MH_SEND_GameEvent(NET_EV_MAPEND, 0, 'N', C^.ID);
 
-  if NetUseMaster then g_Net_Slist_Update;
+  if NetUseMaster then
+  begin
+    //g_Net_Slist_Update;
+    g_Net_Slist_Pulse();
+  end;
 end;