diff --git a/src/game/g_netmsg.pas b/src/game/g_netmsg.pas
index 1c44acacf18cd4b437c528ac620b1c3c4c168f2d..6133b001e2d5fd2df4777195d2bfe433b232db3c 100644 (file)
--- a/src/game/g_netmsg.pas
+++ b/src/game/g_netmsg.pas
if gState in [STATE_INTERCUSTOM, STATE_FOLD] then
MH_SEND_GameEvent(NET_EV_MAPEND, 0, 'N', C^.ID);
- if NetUseMaster then g_Net_Slist_Update;
+ if NetUseMaster then
+ begin
+ //g_Net_Slist_Update;
+ g_Net_Slist_Pulse();
+ end;
end;