diff --git a/src/game/g_netmsg.pas b/src/game/g_netmsg.pas
index bdcd38c0e10721756aa391592059a3a0642ce8ff..1fdad22a2b4d79b10e859fc9f773bb638b3414f5 100644 (file)
--- a/src/game/g_netmsg.pas
+++ b/src/game/g_netmsg.pas
Pl.Name := TmpName;
end;
- if TmpModel <> Pl.Model.Name then
+ if TmpModel <> Pl.Model.GetName() then
Pl.SetModel(TmpModel);
MH_SEND_PlayerSettings(Pl.UID, TmpModel);
NetOut.Write(PID);
NetOut.Write(Pl.Name);
if Mdl = '' then
- NetOut.Write(Pl.Model.Name)
+ NetOut.Write(Pl.Model.GetName())
else
NetOut.Write(Mdl);
NetOut.Write(Pl.FColor.R);
Pl.Name := TmpName;
end;
- if TmpModel <> Pl.Model.Name then
+ if TmpModel <> Pl.Model.GetName() then
Pl.SetModel(TmpModel);
end;