diff --git a/src/game/g_netmsg.pas b/src/game/g_netmsg.pas
index 2541dfd37de2abcb9969a41fb9dace000ab37f71..15079d6b614449376ecb6e3bb94f539c55b425d3 100644 (file)
--- a/src/game/g_netmsg.pas
+++ b/src/game/g_netmsg.pas
procedure MH_RECV_CheatRequest(C: pTNetClient; var M: TMsg);
procedure MH_RECV_RCONPassword(C: pTNetClient; var M: TMsg);
procedure MH_RECV_RCONCommand(C: pTNetClient; var M: TMsg);
-procedure MH_RECV_MapRequest(C: pTNetClient; var M: TMsg);
-procedure MH_RECV_ResRequest(C: pTNetClient; var M: TMsg);
+//procedure MH_RECV_MapRequest(C: pTNetClient; var M: TMsg);
+//procedure MH_RECV_ResRequest(C: pTNetClient; var M: TMsg);
procedure MH_RECV_Vote(C: pTNetClient; var M: TMsg);
// GAME
procedure MC_SEND_RCONCommand(Cmd: string);
procedure MC_SEND_Vote(Start: Boolean = False; Command: string = 'a');
// DOWNLOAD
-procedure MC_SEND_MapRequest();
-procedure MC_SEND_ResRequest(const resName: AnsiString);
+//procedure MC_SEND_MapRequest();
+//procedure MC_SEND_ResRequest(const resName: AnsiString);
type
i1, i2: TStrings_Locale;
pln: String;
cnt: Byte;
+ goodCmd: Boolean = true;
begin
FillChar(EvHash, Sizeof(EvHash), 0);
EvType := M.ReadByte();
gTime := EvTime;
+ if (g_Res_received_map_start <> 0) then
+ begin
+ if (g_Res_received_map_start < 0) then exit;
+ goodCmd := false;
+ case EvType of
+ NET_EV_MAPSTART: goodCmd := true;
+ NET_EV_MAPEND: goodCmd := true;
+ NET_EV_PLAYER_KICK: goodCmd := true;
+ NET_EV_PLAYER_BAN: goodCmd := true;
+ end;
+ if not goodCmd then exit;
+ end;
+
case EvType of
NET_EV_MAPSTART:
begin
- gGameOn := False;
- g_Game_ClearLoading();
- g_Game_StopAllSounds(True);
+ if (g_Res_received_map_start <> 0) then
+ begin
+ g_Res_received_map_start := -1;
+ end
+ else
+ begin
+ gGameOn := False;
+ g_Game_ClearLoading();
+ g_Game_StopAllSounds(True);
- gSwitchGameMode := Byte(EvNum);
- gGameSettings.GameMode := gSwitchGameMode;
+ gSwitchGameMode := Byte(EvNum);
+ gGameSettings.GameMode := gSwitchGameMode;
- gWADHash := EvHash;
- if not g_Game_StartMap(EvStr, True) then
- begin
- if not isWadPath(EvStr) then
- g_FatalError(Format(_lc[I_GAME_ERROR_MAP_LOAD], [gGameSettings.WAD + ':\' + EvStr]))
- else
- g_FatalError(Format(_lc[I_GAME_ERROR_MAP_LOAD], [EvStr]));
- Exit;
- end;
+ gWADHash := EvHash;
+ if not g_Game_StartMap(EvStr, True) then
+ begin
+ if not isWadPath(EvStr) then
+ g_FatalError(Format(_lc[I_GAME_ERROR_MAP_LOAD], [gGameSettings.WAD + ':\' + EvStr]))
+ else
+ g_FatalError(Format(_lc[I_GAME_ERROR_MAP_LOAD], [EvStr]));
+ Exit;
+ end;
- MC_SEND_FullStateRequest;
+ MC_SEND_FullStateRequest;
+ end;
end;
NET_EV_MAPEND:
begin
- gMissionFailed := EvNum <> 0;
- gExit := EXIT_ENDLEVELCUSTOM;
+ if (g_Res_received_map_start <> 0) then
+ begin
+ g_Res_received_map_start := -1;
+ end
+ else
+ begin
+ gMissionFailed := EvNum <> 0;
+ gExit := EXIT_ENDLEVELCUSTOM;
+ end;
end;
NET_EV_RCON:
end;
NET_EV_PLAYER_KICK:
- g_Console_Add(Format(_lc[I_PLAYER_KICK], [EvStr]), True);
+ begin
+ g_Console_Add(Format(_lc[I_PLAYER_KICK], [EvStr]), True);
+ if (g_Res_received_map_start <> 0) then g_Res_received_map_start := -1;
+ end;
NET_EV_PLAYER_BAN:
- g_Console_Add(Format(_lc[I_PLAYER_BAN], [EvStr]), True);
+ begin
+ g_Console_Add(Format(_lc[I_PLAYER_BAN], [EvStr]), True);
+ if (g_Res_received_map_start <> 0) then g_Res_received_map_start := -1;
+ end;
NET_EV_LMS_WARMUP:
g_Console_Add(Format(_lc[I_MSG_WARMUP_START], [EvNum]), True);
Result := True;
end;
+{
procedure MC_SEND_MapRequest();
begin
NetOut.Write(Byte(NET_MSG_MAP_REQUEST));
e_WriteLog('NET: Received map request from ' +
DecodeIPV4(C^.Peer.address.host), TMsgType.Notify);
- (*
- omsg.Alloc(NET_BUFSIZE);
- try
- omsg.Clear();
- dfn := findDiskWad(MapsDir+gGameSettings.WAD);
- if (dfn = '') then dfn := '!wad_not_found!.wad'; //FIXME
- md5 := MD5File(dfn);
- st := openDiskFileRO(dfn);
- if not assigned(st) then exit; //wtf?!
- size := st.size;
- st.Free;
- // packet type
- omsg.Write(Byte({NTF_SERVER_MAP_INFO}NET_MSG_MAP_RESPONSE));
- // map wad name
- omsg.Write(gGameSettings.WAD);
- // map wad md5
- omsg.Write(md5);
- // map wad size
- omsg.Write(size);
- // number of external resources for map
- omsg.Write(LongInt(gExternalResources.Count));
- // external resource names
- for f := 0 to gExternalResources.Count-1 do
- begin
- omsg.Write(ExtractFileName(gExternalResources[f])); // GameDir+'/wads/'+ResList.Strings[i]
- end;
- // send packet
- pkt := enet_packet_create(omsg.Data, omsg.CurSize, ENET_PACKET_FLAG_RELIABLE);
- if not Assigned(pkt) then exit;
- peer := NetClients[C^.ID].Peer;
- if (enet_peer_send(Peer, NET_CHAN_DOWNLOAD_EX, pkt) <> 0) then exit;
- finally
- omsg.Free();
- end;
- *)
mapDataMsg := CreateMapDataMsg(MapsDir + gGameSettings.WAD, gExternalResources);
peer := NetClients[C^.ID].Peer;
g_Net_SendData(payload, peer, True, NET_CHAN_DOWNLOAD);
end;
end;
+}
end.