DEADSOFTWARE

net: slightly better detection of "map change" event in resource downloader
[d2df-sdl.git] / src / game / g_netmsg.pas
index 2541dfd37de2abcb9969a41fb9dace000ab37f71..15079d6b614449376ecb6e3bb94f539c55b425d3 100644 (file)
@@ -163,8 +163,8 @@ procedure MH_RECV_PlayerSettings(C: pTNetClient; var M: TMsg);
 procedure MH_RECV_CheatRequest(C: pTNetClient; var M: TMsg);
 procedure MH_RECV_RCONPassword(C: pTNetClient; var M: TMsg);
 procedure MH_RECV_RCONCommand(C: pTNetClient; var M: TMsg);
-procedure MH_RECV_MapRequest(C: pTNetClient; var M: TMsg);
-procedure MH_RECV_ResRequest(C: pTNetClient; var M: TMsg);
+//procedure MH_RECV_MapRequest(C: pTNetClient; var M: TMsg);
+//procedure MH_RECV_ResRequest(C: pTNetClient; var M: TMsg);
 procedure MH_RECV_Vote(C: pTNetClient; var M: TMsg);
 
 // GAME
@@ -265,8 +265,8 @@ procedure MC_SEND_RCONPassword(Password: string);
 procedure MC_SEND_RCONCommand(Cmd: string);
 procedure MC_SEND_Vote(Start: Boolean = False; Command: string = 'a');
 // DOWNLOAD
-procedure MC_SEND_MapRequest();
-procedure MC_SEND_ResRequest(const resName: AnsiString);
+//procedure MC_SEND_MapRequest();
+//procedure MC_SEND_ResRequest(const resName: AnsiString);
 
 
 type
@@ -1691,6 +1691,7 @@ var
   i1, i2: TStrings_Locale;
   pln: String;
   cnt: Byte;
+  goodCmd: Boolean = true;
 begin
   FillChar(EvHash, Sizeof(EvHash), 0);
   EvType := M.ReadByte();
@@ -1706,33 +1707,60 @@ begin
 
   gTime := EvTime;
 
+  if (g_Res_received_map_start <> 0) then
+  begin
+    if (g_Res_received_map_start < 0) then exit;
+    goodCmd := false;
+    case EvType of
+      NET_EV_MAPSTART: goodCmd := true;
+      NET_EV_MAPEND: goodCmd := true;
+      NET_EV_PLAYER_KICK: goodCmd := true;
+      NET_EV_PLAYER_BAN: goodCmd := true;
+    end;
+    if not goodCmd then exit;
+  end;
+
   case EvType of
     NET_EV_MAPSTART:
     begin
-      gGameOn := False;
-      g_Game_ClearLoading();
-      g_Game_StopAllSounds(True);
+      if (g_Res_received_map_start <> 0) then
+      begin
+        g_Res_received_map_start := -1;
+      end
+      else
+      begin
+        gGameOn := False;
+        g_Game_ClearLoading();
+        g_Game_StopAllSounds(True);
 
-      gSwitchGameMode := Byte(EvNum);
-      gGameSettings.GameMode := gSwitchGameMode;
+        gSwitchGameMode := Byte(EvNum);
+        gGameSettings.GameMode := gSwitchGameMode;
 
-      gWADHash := EvHash;
-      if not g_Game_StartMap(EvStr, True) then
-      begin
-        if not isWadPath(EvStr) then
-          g_FatalError(Format(_lc[I_GAME_ERROR_MAP_LOAD], [gGameSettings.WAD + ':\' + EvStr]))
-        else
-          g_FatalError(Format(_lc[I_GAME_ERROR_MAP_LOAD], [EvStr]));
-        Exit;
-      end;
+        gWADHash := EvHash;
+        if not g_Game_StartMap(EvStr, True) then
+        begin
+          if not isWadPath(EvStr) then
+            g_FatalError(Format(_lc[I_GAME_ERROR_MAP_LOAD], [gGameSettings.WAD + ':\' + EvStr]))
+          else
+            g_FatalError(Format(_lc[I_GAME_ERROR_MAP_LOAD], [EvStr]));
+          Exit;
+        end;
 
-      MC_SEND_FullStateRequest;
+        MC_SEND_FullStateRequest;
+      end;
     end;
 
     NET_EV_MAPEND:
     begin
-      gMissionFailed := EvNum <> 0;
-      gExit := EXIT_ENDLEVELCUSTOM;
+      if (g_Res_received_map_start <> 0) then
+      begin
+        g_Res_received_map_start := -1;
+      end
+      else
+      begin
+        gMissionFailed := EvNum <> 0;
+        gExit := EXIT_ENDLEVELCUSTOM;
+      end;
     end;
 
     NET_EV_RCON:
@@ -1756,10 +1784,16 @@ begin
     end;
 
     NET_EV_PLAYER_KICK:
-      g_Console_Add(Format(_lc[I_PLAYER_KICK], [EvStr]), True);
+      begin
+        g_Console_Add(Format(_lc[I_PLAYER_KICK], [EvStr]), True);
+        if (g_Res_received_map_start <> 0) then g_Res_received_map_start := -1;
+      end;
 
     NET_EV_PLAYER_BAN:
-      g_Console_Add(Format(_lc[I_PLAYER_BAN], [EvStr]), True);
+      begin
+        g_Console_Add(Format(_lc[I_PLAYER_BAN], [EvStr]), True);
+        if (g_Res_received_map_start <> 0) then g_Res_received_map_start := -1;
+      end;
 
     NET_EV_LMS_WARMUP:
       g_Console_Add(Format(_lc[I_MSG_WARMUP_START], [EvNum]), True);
@@ -3128,6 +3162,7 @@ begin
   Result := True;
 end;
 
+{
 procedure MC_SEND_MapRequest();
 begin
   NetOut.Write(Byte(NET_MSG_MAP_REQUEST));
@@ -3150,41 +3185,6 @@ begin
   e_WriteLog('NET: Received map request from ' +
              DecodeIPV4(C^.Peer.address.host), TMsgType.Notify);
 
-  (*
-  omsg.Alloc(NET_BUFSIZE);
-  try
-    omsg.Clear();
-    dfn := findDiskWad(MapsDir+gGameSettings.WAD);
-    if (dfn = '') then dfn := '!wad_not_found!.wad'; //FIXME
-    md5 := MD5File(dfn);
-    st := openDiskFileRO(dfn);
-    if not assigned(st) then exit; //wtf?!
-    size := st.size;
-    st.Free;
-    // packet type
-    omsg.Write(Byte({NTF_SERVER_MAP_INFO}NET_MSG_MAP_RESPONSE));
-    // map wad name
-    omsg.Write(gGameSettings.WAD);
-    // map wad md5
-    omsg.Write(md5);
-    // map wad size
-    omsg.Write(size);
-    // number of external resources for map
-    omsg.Write(LongInt(gExternalResources.Count));
-    // external resource names
-    for f := 0 to gExternalResources.Count-1 do
-    begin
-      omsg.Write(ExtractFileName(gExternalResources[f])); // GameDir+'/wads/'+ResList.Strings[i]
-    end;
-    // send packet
-    pkt := enet_packet_create(omsg.Data, omsg.CurSize, ENET_PACKET_FLAG_RELIABLE);
-    if not Assigned(pkt) then exit;
-    peer := NetClients[C^.ID].Peer;
-    if (enet_peer_send(Peer, NET_CHAN_DOWNLOAD_EX, pkt) <> 0) then exit;
-  finally
-    omsg.Free();
-  end;
-  *)
   mapDataMsg := CreateMapDataMsg(MapsDir + gGameSettings.WAD, gExternalResources);
   peer := NetClients[C^.ID].Peer;
 
@@ -3225,6 +3225,7 @@ begin
     g_Net_SendData(payload, peer, True, NET_CHAN_DOWNLOAD);
   end;
 end;
+}
 
 
 end.