DEADSOFTWARE

fixed exit from network related screens
[d2df-sdl.git] / src / game / g_netmaster.pas
index 4ca51eb6bf6bde69a5e5e2017f6bdbaf0fe220ab..723a364713e56432402cf0fdb6e29d9993232168 100644 (file)
@@ -708,7 +708,8 @@ begin
   qm := g_ProcessMessages(); // this updates kbd
 
   if qm or e_KeyPressed(IK_ESCAPE) or e_KeyPressed(VK_ESCAPE) or
-     e_KeyPressed(JOY0_JUMP) or e_KeyPressed(JOY1_JUMP) or e_KeyPressed(JOY2_JUMP) or e_KeyPressed(JOY3_JUMP) then
+     e_KeyPressed(JOY0_JUMP) or e_KeyPressed(JOY1_JUMP) or
+     e_KeyPressed(JOY2_JUMP) or e_KeyPressed(JOY3_JUMP) then
   begin
     SL := nil;
     ST := nil;