DEADSOFTWARE

"--log" cli arg; fixed bug with console output (endless loop)
[d2df-sdl.git] / src / game / g_netmaster.pas
index adc285cb1c5b23030d40eed3366d3ec45a4d2d12..1f7ddf1e787877483b48dce108eaa7ddd01de0bc 100644 (file)
@@ -147,6 +147,7 @@ begin
       Cnt := e_Raw_Read_Byte(NetMEvent.packet^.data);
       e_WriteLog('Retrieved ' + IntToStr(Cnt) + ' server(s).', MSG_NOTIFY);
       g_Console_Add(_lc[I_NET_MSG] + Format(_lc[I_NET_SLIST_RETRIEVED], [Cnt]), True);
+      //writeln('BOO!');
 
       if Cnt > 0 then
       begin