DEADSOFTWARE

network: changed weapon forcing logic; should be more reliable (i hope)
[d2df-sdl.git] / src / game / g_net.pas
index 4eeeede0a00a347a32cbff1bec98f0c5321cdb8a..c672da6c67ca631e14c82084555c9c235500a9ae 100644 (file)
@@ -22,7 +22,7 @@ uses
   e_log, e_msg, ENet, Classes, MAPDEF{$IFDEF USE_MINIUPNPC}, miniupnpc;{$ELSE};{$ENDIF}
 
 const
-  NET_PROTOCOL_VER = 175;
+  NET_PROTOCOL_VER = 176;
 
   NET_MAXCLIENTS = 24;
   NET_CHANS = 11;