DEADSOFTWARE

added ready to interscreen; fixed client strafe (?); bumped protocol ver
[d2df-sdl.git] / src / game / g_net.pas
index 7e0f44d6eea0db1206c622dd7df555c4711a5ffe..b21ae1995d3e077298f9598d9edf40abe0a6e7ff 100644 (file)
@@ -22,7 +22,7 @@ uses
   e_log, e_msg, ENet, Classes, MAPDEF{$IFDEF USE_MINIUPNPC}, miniupnpc;{$ELSE};{$ENDIF}
 
 const
-  NET_PROTOCOL_VER = 179;
+  NET_PROTOCOL_VER = 180;
 
   NET_MAXCLIENTS = 24;
   NET_CHANS = 11;