diff --git a/src/game/g_net.pas b/src/game/g_net.pas
index a743fa1cfad95dbe8791937cb819c12f72a23ff0..3a233da20e47efe7d962b5fb489041afebddda5d 100644 (file)
--- a/src/game/g_net.pas
+++ b/src/game/g_net.pas
Player: Word;
RequestedFullUpdate: Boolean;
WaitForFirstSpawn: Boolean; // set to `true` in server, used to spawn a player on first full state request
+ FullUpdateSent: Boolean;
RCONAuth: Boolean;
Voted: Boolean;
Crimes: Integer;
TC^.AuthTime := 0;
TC^.MsgTime := 0;
TC^.RequestedFullUpdate := False;
+ TC^.FullUpdateSent := False;
TC^.WaitForFirstSpawn := False;
TC^.NetOut[NET_UNRELIABLE].Free();
TC^.NetOut[NET_RELIABLE].Free();