DEADSOFTWARE

game: `e_GetDir()` -> `e_GetWriteableDir()`, with slight changes in logic
[d2df-sdl.git] / src / game / g_net.pas
index 6b3c8f7d174a33ce9e5eff10830391917c2a4f0d..099ab76f4f248319c002751bd5d6f864a5c98c8b 100644 (file)
@@ -2189,7 +2189,7 @@ var
   I: Integer;
   path: AnsiString;
 begin
-  path := e_GetDir(DataDirs);
+  path := e_GetWriteableDir(DataDirs);
   if path <> '' then
   begin
     path := e_CatPath(path, BANLIST_FILENAME);