DEADSOFTWARE

render: move textures loaders to render
[d2df-sdl.git] / src / game / g_monsters.pas
index 5824ffe082020edf16f9c29e215005f4e38a789f..d8c3fba04e3a4be5adae33bd8cd43d68d671475e 100644 (file)
@@ -488,7 +488,7 @@ var
 implementation
 
 uses
-  e_log, g_sound, g_gfx, g_player, g_game,
+  e_log, g_sound, g_gfx, g_player, g_game, r_textures, r_animations,
   g_weapons, g_triggers, g_items, g_options,
   g_console, g_map, Math, g_menu, wadreader,
   g_language, g_netmsg, idpool, utils, xstreams;