DEADSOFTWARE

game: remove unneded render imports
[d2df-sdl.git] / src / game / g_monsters.pas
index e3b99d263a6a3fa08f82f279563fa7f14c53fb98..3b1aad732636098f528204c006badae4448c2e8c 100644 (file)
@@ -521,7 +521,7 @@ var
 implementation
 
 uses
-  e_log, g_sound, g_gfx, g_player, g_game, r_textures, r_animations, r_gfx,
+  e_log, g_sound, g_gfx, g_player, g_game, r_gfx,
   g_weapons, g_triggers, g_items, g_options,
   g_console, g_map, Math, g_menu, wadreader,
   g_language, g_netmsg, idpool, utils, xstreams;