DEADSOFTWARE

cleanup: clean boot sequence
[d2df-sdl.git] / src / game / g_menu.pas
index 265bade66424b2a0412cac54634581691f123a91..c4d9b38b19b31af46dcc521461e232675f1ac8a2 100644 (file)
@@ -43,7 +43,7 @@ var
 implementation
 
 uses
-  g_gui, g_textures, r_graphics, g_window, g_game, g_map,
+  g_gui, g_textures, r_graphics, g_game, g_map,
   g_base, g_basic, g_console, g_sound, g_gfx, g_player, g_options, g_weapons,
   e_log, SysUtils, CONFIG, g_playermodel, DateUtils,
   MAPDEF, Math, g_saveload,
@@ -3531,16 +3531,11 @@ end;
 procedure g_Menu_Init();
 begin
   MenuLoadData();
-  g_GUI_Init();
   CreateAllMenus();
 end;
 
 procedure g_Menu_Free();
 begin
-  g_GUI_Destroy();
-
-  e_WriteLog('Releasing menu data...', TMsgType.Notify);
-
   MenuFreeData();
 end;