diff --git a/src/game/g_menu.pas b/src/game/g_menu.pas
index 46d6dad134bf6b4010b3e9974797dca04253adf0..8b3dc3163d65a40d806a81aacabf4d4a66f34108 100644 (file)
--- a/src/game/g_menu.pas
+++ b/src/game/g_menu.pas
+{$MODE DELPHI}
unit g_menu;
interface
g_gui, g_textures, e_graphics, g_main, g_window, g_game, g_map,
g_basic, g_console, g_sound, g_gfx, g_player, g_options,
e_log, SysUtils, CONFIG, g_playermodel, DateUtils,
- MAPSTRUCT, WADEDITOR, Math, WADSTRUCT, g_saveload,
+ MAPSTRUCT, wadreader, Math, g_saveload,
e_textures, GL, GLExt, g_language,
g_net, g_netmsg, g_netmaster, g_items, e_input;
cwdt, chgt: Byte;
spc: ShortInt;
ID: DWORD;
- wad: TWADEditor_1;
+ wad: TWADFile;
cfgdata: Pointer;
cfglen: Integer;
config: TConfig;
begin
cfglen := 0;
- wad := TWADEditor_1.Create;
+ wad := TWADFile.Create;
if wad.ReadFile(GameWAD) then
wad.GetResource('FONTS', cfgres, cfgdata, cfglen);
wad.Free();
cwdt, chgt: Byte;
spc: ShortInt;
CharID: DWORD;
- wad: TWADEditor_1;
+ wad: TWADFile;
cfgdata, fntdata: Pointer;
cfglen, fntlen: Integer;
config: TConfig;
cfglen := 0;
fntlen := 0;
- wad := TWADEditor_1.Create;
+ wad := TWADFile.Create;
if wad.ReadFile(GameWAD) then
begin
wad.GetResource('FONTS', txtres, cfgdata, cfglen);
chrwidth := config.ReadInt(IntToStr(a), 'Width', 0);
if chrwidth = 0 then Continue;
- if e_CreateTextureMemEx(fntdata, CharID, cwdt*(a mod 16), chgt*(a div 16),
+ if e_CreateTextureMemEx(fntdata, fntlen, CharID, cwdt*(a mod 16), chgt*(a div 16),
cwdt, chgt) then
e_CharFont_AddChar(FontID, CharID, Chr(a), chrwidth);
end;