diff --git a/src/game/g_menu.pas b/src/game/g_menu.pas
index 6265eeb2d69ce0abf6cbc5cb03d1f72523e3619a..5df0bf1c4e849834f638a8653252f38c0cd24cc9 100644 (file)
--- a/src/game/g_menu.pas
+++ b/src/game/g_menu.pas
g_Texture_CreateWADEx('FONT_STD', GameWAD+':FONTS\'+texture);
config := TConfig.CreateMem(cfgdata, cfglen);
- cwdt := Min(Max(config.ReadInt('FontMap', 'CharWidth', 0), 0), 255);
- chgt := Min(Max(config.ReadInt('FontMap', 'CharHeight', 0), 0), 255);
+ cwdt := Min(Max(config.ReadInt('FontMap', 'CharWidth', 1), 1), 255);
+ chgt := Min(Max(config.ReadInt('FontMap', 'CharHeight', 1), 1), 255);
spc := Min(Max(config.ReadInt('FontMap', 'Kerning', 0), -128), 127);
+ e_LogWritefln('LoadStdFont cwdt=%s chgt=%s spc=%s', [cwdt, chgt, spc]);
+
if g_Texture_Get('FONT_STD', ID) then
e_TextureFontBuild(ID, FontID, cwdt, chgt, spc);
Sort := True;
Dirs := True;
- FileMask := '*.wad|*.pk3|*.zip';
+ FileMask := '*.wad|*.pk3|*.zip|*.dfz';
SetBase(MapsDir+'megawads/');
end;
Sort := True;
Dirs := True;
- FileMask := '*.wad|*.pk3|*.zip';
+ FileMask := '*.wad|*.pk3|*.zip|*.dfz';
SetBase(MapsDir);
end;
with AddList(_lc[I_MENU_MAP_RESOURCE], 12, 4) do