DEADSOFTWARE

game: rename "rulez-random" commands
[d2df-sdl.git] / src / game / g_menu.pas
index 69cd445cb09fbb797432559356de6e25b25b7b74..39da0203a5cd3b4ee9eaa5ba59a9e61086a117ea 100644 (file)
@@ -177,11 +177,11 @@ begin
   with menu do
   begin
     g_Console_BindKey(g_Console_FindBind(1, 'screenshot'), '');
-    g_Console_BindKey(g_Console_FindBind(1, '+p1_scores', '-p1_scores'), '');
+    g_Console_BindKey(g_Console_FindBind(1, '+scores', '-scores'), '');
     g_Console_BindKey(g_Console_FindBind(1, 'togglechat'), '');
     g_Console_BindKey(g_Console_FindBind(1, 'toggleteamchat'), '');
     g_Console_BindKey(TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_SCREENSHOT])).Key, 'screenshot');
-    g_Console_BindKey(TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_STAT])).Key, '+p1_scores', '-p1_scores');
+    g_Console_BindKey(TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_STAT])).Key, '+scores', '-scores');
     g_Console_BindKey(TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_CHAT])).Key, 'togglechat');
     g_Console_BindKey(TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_TEAMCHAT])).Key, 'toggleteamchat');
   end;
@@ -331,34 +331,29 @@ begin
   end;
 
   menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mOptionsPlayersP1Menu'));
-
   gPlayer1Settings.Name := b_Text_Unformat(TGUIEdit(menu.GetControl('edP1Name')).Text);
   gPlayer1Settings.Team := IfThen(TGUISwitch(menu.GetControl('swP1Team')).ItemIndex = 0,
                                   TEAM_RED, TEAM_BLUE);
-
   with TGUIModelView(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mvP1Model')) do
   begin
     gPlayer1Settings.Model := Model.Name;
     gPlayer1Settings.Color := Model.Color;
   end;
 
-  menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mOptionsPlayersP1Menu'));
-
-  gPlayer1Settings.Name := b_Text_Unformat(TGUIEdit(menu.GetControl('edP1Name')).Text);
-  gPlayer1Settings.Team := IfThen(TGUISwitch(menu.GetControl('swP1Team')).ItemIndex = 0,
+  menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP2Menu').GetControl('mOptionsPlayersP2Menu'));
+  gPlayer2Settings.Name := b_Text_Unformat(TGUIEdit(menu.GetControl('edP2Name')).Text);
+  gPlayer2Settings.Team := IfThen(TGUISwitch(menu.GetControl('swP2Team')).ItemIndex = 0,
                                   TEAM_RED, TEAM_BLUE);
-
-  with TGUIModelView(g_GUI_GetWindow('OptionsPlayersP1Menu').GetControl('mvP1Model')) do
+  with TGUIModelView(g_GUI_GetWindow('OptionsPlayersP2Menu').GetControl('mvP2Model')) do
   begin
-    gPlayer1Settings.Model := Model.Name;
-    gPlayer1Settings.Color := Model.Color;
+    gPlayer2Settings.Model := Model.Name;
+    gPlayer2Settings.Color := Model.Color;
   end;
 
   menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP1WeaponMenu').GetControl('mOptionsPlayersP1WeaponMenu'));
   gPlayer1Settings.WeaponSwitch := TGUISwitch(menu.GetControl('swWeaponAutoswitch')).ItemIndex;
   gPlayer1Settings.SwitchToEmpty := TGUISwitch(menu.GetControl('swWeaponAllowEmpty')).ItemIndex;
-
-
+  gPlayer1Settings.SkipFist := TGUISwitch(menu.GetControl('swWeaponAllowFist')).ItemIndex;
   menu := TGUIMenu(g_GUI_GetWindow('OptionsPreferencesP1WeaponMenu').GetControl('mOptionsPreferencesP1WeaponMenu'));
   with menu do
   begin
@@ -371,6 +366,7 @@ begin
   menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP2WeaponMenu').GetControl('mOptionsPlayersP2WeaponMenu'));
   gPlayer2Settings.WeaponSwitch := TGUISwitch(menu.GetControl('swWeaponAutoswitch')).ItemIndex;
   gPlayer2Settings.SwitchToEmpty := TGUISwitch(menu.GetControl('swWeaponAllowEmpty')).ItemIndex;
+  gPlayer2Settings.SkipFist := TGUISwitch(menu.GetControl('swWeaponAllowFist')).ItemIndex;
   menu := TGUIMenu(g_GUI_GetWindow('OptionsPreferencesP2WeaponMenu').GetControl('mOptionsPreferencesP2WeaponMenu'));
   with menu do
   begin
@@ -380,17 +376,6 @@ begin
     end;
   end;
 
-  menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP2Menu').GetControl('mOptionsPlayersP2Menu'));
-
-  gPlayer2Settings.Name := b_Text_Unformat(TGUIEdit(menu.GetControl('edP2Name')).Text);
-  gPlayer2Settings.Team := IfThen(TGUISwitch(menu.GetControl('swP2Team')).ItemIndex = 0,
-                                  TEAM_RED, TEAM_BLUE);
-  with TGUIModelView(g_GUI_GetWindow('OptionsPlayersP2Menu').GetControl('mvP2Model')) do
-  begin
-    gPlayer2Settings.Model := Model.Name;
-    gPlayer2Settings.Color := Model.Color;
-  end;
-
   if gPlayer1Settings.Name = '' then gPlayer1Settings.Name := GenPlayerName(1);
   if gPlayer2Settings.Name = '' then gPlayer2Settings.Name := GenPlayerName(2);
 
@@ -406,9 +391,9 @@ begin
         if gPlayer1.Team <> gPlayer1Settings.Team then
           gPlayer1.SwitchTeam;
       gPlayer1.WeapSwitchMode := gPlayer1Settings.WeaponSwitch;
-      if (gPlayer1.WeapSwitchMode = 2) then
-        gPlayer1.setWeaponPrefs(gPlayer1Settings.WeaponPreferences);
+      gPlayer1.setWeaponPrefs(gPlayer1Settings.WeaponPreferences);
       gPlayer1.SwitchToEmpty := gPlayer1Settings.SwitchToEmpty;
+      gPlayer1.SkipFist := gPlayer1Settings.SkipFist;
       if g_Game_IsNet then MH_SEND_PlayerSettings(gPlayer1.UID);
     end;
 
@@ -416,19 +401,24 @@ begin
     begin
       gPlayer2.SetModel(gPlayer2Settings.Model);
       gPlayer2.Name := gPlayer2Settings.Name;
-      if (gGameSettings.GameMode <> GM_TDM) and (gGameSettings.GameMode <> GM_CTF) then
+      if not (gGameSettings.GameMode in [GM_TDM, GM_CTF]) then
         gPlayer2.SetColor(gPlayer2Settings.Color)
       else
         if gPlayer2.Team <> gPlayer2Settings.Team then
           gPlayer2.SwitchTeam;
       gPlayer2.WeapSwitchMode := gPlayer2Settings.WeaponSwitch;
-      if (gPlayer2.WeapSwitchMode = 2) then
-        gPlayer2.setWeaponPrefs(gPlayer2Settings.WeaponPreferences);
+      gPlayer2.setWeaponPrefs(gPlayer2Settings.WeaponPreferences);
       gPlayer2.SwitchToEmpty := gPlayer2Settings.SwitchToEmpty;
+      gPlayer2.SkipFist := gPlayer2Settings.SkipFist;
+      //if g_Game_IsNet then MH_SEND_PlayerSettings(gPlayer2.UID);
     end;
   end;
 
-  if g_Game_IsClient then MC_SEND_PlayerSettings;
+  if g_Game_IsClient then
+  begin
+    MC_SEND_PlayerSettings;
+    gPlayer1.setWeaponPrefs(gPlayer1Settings.WeaponPreferences);
+  end;
 
   g_Console_WriteGameConfig;
 end;
@@ -436,7 +426,7 @@ end;
 procedure ReadOptions();
 var
   menu: TGUIMenu;
-  i, a: Integer;
+  i: Integer;
 begin
   menu := TGUIMenu(g_GUI_GetWindow('OptionsVideoMenu').GetControl('mOptionsVideoMenu'));
 
@@ -586,7 +576,7 @@ begin
   with menu do
   begin
     TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_SCREENSHOT])).Key := g_Console_FindBind(1, 'screenshot');
-    TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_STAT])).Key := g_Console_FindBind(1, '+p1_scores', '-p1_scores');
+    TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_STAT])).Key := g_Console_FindBind(1, '+scores', '-scores');
     TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_CHAT])).Key := g_Console_FindBind(1, 'togglechat');
     TGUIKeyRead(GetControl(_lc[I_MENU_CONTROL_TEAMCHAT])).Key := g_Console_FindBind(1, 'toggleteamchat');
   end;
@@ -656,7 +646,7 @@ begin
   menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP1WeaponMenu').GetControl('mOptionsPlayersP1WeaponMenu'));
   TGUISwitch(menu.GetControl('swWeaponAutoswitch')).ItemIndex := gPlayer1Settings.WeaponSwitch;
   TGUISwitch(menu.GetControl('swWeaponAllowEmpty')).ItemIndex := gPlayer1Settings.SwitchToEmpty;
-
+  TGUISwitch(menu.GetControl('swWeaponAllowFist')).ItemIndex := gPlayer1Settings.SkipFist;
   menu := TGUIMenu(g_GUI_GetWindow('OptionsPreferencesP1WeaponMenu').GetControl('mOptionsPreferencesP1WeaponMenu'));
   for i := WP_FIRST to WP_LAST+1 do
   begin
@@ -667,6 +657,7 @@ begin
   menu := TGUIMenu(g_GUI_GetWindow('OptionsPlayersP2WeaponMenu').GetControl('mOptionsPlayersP2WeaponMenu'));
   TGUISwitch(menu.GetControl('swWeaponAutoswitch')).ItemIndex := gPlayer2Settings.WeaponSwitch;
   TGUISwitch(menu.GetControl('swWeaponAllowEmpty')).ItemIndex := gPlayer2Settings.SwitchToEmpty;
+  TGUISwitch(menu.GetControl('swWeaponAllowFist')).ItemIndex := gPlayer2Settings.SkipFist;
   menu := TGUIMenu(g_GUI_GetWindow('OptionsPreferencesP2WeaponMenu').GetControl('mOptionsPreferencesP2WeaponMenu'));
   for i := WP_FIRST to WP_LAST+1 do
   begin
@@ -742,9 +733,10 @@ begin
     Result := TGUISwitch(GetControl('swGameMode')).ItemIndex+1;
     gsGameMode := TGUISwitch(GetControl('swGameMode')).GetText;
     gsTimeLimit := StrToIntDef(TGUIEdit(GetControl('edTimeLimit')).Text, 0);
-    gsGoalLimit := StrToIntDef(TGUIEdit(GetControl('edGoalLimit')).Text, 0);
+    gsScoreLimit := StrToIntDef(TGUIEdit(GetControl('edScoreLimit')).Text, 0);
     gsMaxLives := StrToIntDef(TGUIEdit(GetControl('edMaxLives')).Text, 0);
     gsItemRespawnTime := StrToIntDef(TGUIEdit(GetControl('edItemRespawnTime')).Text, 0);
+    gsRulezTimeMultiplier := StrToIntDef(TGUIEdit(GetControl('edRulezTimeMultiplier')).Text, 0);
     gsPlayers := TGUISwitch(GetControl('swPlayers')).ItemIndex;
     gsMap := Map;
 
@@ -759,6 +751,8 @@ begin
       gsGameFlags := gsGameFlags or GAME_OPTION_WEAPONSTAY;
     if TGUISwitch(GetControl('swMonsters')).ItemIndex = 0 then
       gsGameFlags := gsGameFlags or GAME_OPTION_MONSTERS;
+    if TGUISwitch(GetControl('swRulezRandom')).ItemIndex = 0 then
+      gsGameFlags := gsGameFlags or GAME_OPTION_RULEZRANDOM;
 
     case TGUISwitch(GetControl('swTeamHit')).ItemIndex of
       1: gsGameFlags := gsGameFlags or GAME_OPTION_TEAMHITTRACE;
@@ -780,6 +774,7 @@ begin
 
     // TODO: get this crap out of here
     gGameSettings.ItemRespawnTime := gsItemRespawnTime;
+    gGameSettings.RulezTimeMultiplier := gsRulezTimeMultiplier;
     gGameSettings.WarmupTime := gsWarmupTime;
     gGameSettings.SpawnInvul := gsSpawnInvul;
   end;
@@ -793,7 +788,7 @@ begin
   if GameMode = GM_NONE then Exit;
 
   g_Console_WriteGameConfig;
-  g_Game_StartCustom(gsMap, GameMode, gsTimeLimit, gsGoalLimit,
+  g_Game_StartCustom(gsMap, GameMode, gsTimeLimit, gsScoreLimit,
                      gsMaxLives, gsGameFlags, gsPlayers);
 end;
 
@@ -816,7 +811,7 @@ begin
   end;
 
   g_Console_WriteGameConfig;
-  g_Game_StartServer(gsMap, GameMode, gsTimeLimit, gsGoalLimit, gsMaxLives,
+  g_Game_StartServer(gsMap, GameMode, gsTimeLimit, gsScoreLimit, gsMaxLives,
                      gsGameFlags, gsPlayers, 0, NetPort);
 end;
 
@@ -1777,7 +1772,7 @@ begin
         ItemIndex := 2;
 
     TGUIEdit(menu.GetControl('edTimeLimit')).Text := IntToStr(TimeLimit);
-    TGUIEdit(menu.GetControl('edGoalLimit')).Text := IntToStr(GoalLimit);
+    TGUIEdit(menu.GetControl('edScoreLimit')).Text := IntToStr(ScoreLimit);
     TGUIEdit(menu.GetControl('edMaxLives')).Text := IntToStr(MaxLives);
 
     with TGUISwitch(menu.GetControl('swBotsVS')) do
@@ -1806,8 +1801,8 @@ begin
         end;
         TGUIEdit(menu.GetControl('edTimeLimit')).Enabled := True;
         TGUILabel(menu.GetControlsText('edTimeLimit')).Color := MENU_ITEMSTEXT_COLOR;
-        TGUIEdit(menu.GetControl('edGoalLimit')).Enabled := True;
-        TGUILabel(menu.GetControlsText('edGoalLimit')).Color := MENU_ITEMSTEXT_COLOR;
+        TGUIEdit(menu.GetControl('edScoreLimit')).Enabled := True;
+        TGUILabel(menu.GetControlsText('edScoreLimit')).Color := MENU_ITEMSTEXT_COLOR;
         TGUIEdit(menu.GetControl('edMaxLives')).Enabled := True;
         TGUILabel(menu.GetControlsText('edMaxLives')).Color := MENU_ITEMSTEXT_COLOR;
         TGUISwitch(menu.GetControl('swBotsVS')).Enabled := True;
@@ -1825,12 +1820,12 @@ begin
           Text := '';
         end;
         TGUILabel(menu.GetControlsText('edTimeLimit')).Color := MENU_UNACTIVEITEMS_COLOR;
-        with TGUIEdit(menu.GetControl('edGoalLimit')) do
+        with TGUIEdit(menu.GetControl('edScoreLimit')) do
         begin
           Enabled := False;
           Text := '';
         end;
-        TGUILabel(menu.GetControlsText('edGoalLimit')).Color := MENU_UNACTIVEITEMS_COLOR;
+        TGUILabel(menu.GetControlsText('edScoreLimit')).Color := MENU_UNACTIVEITEMS_COLOR;
         with TGUIEdit(menu.GetControl('edMaxLives')) do
         begin
           Enabled := False;
@@ -1895,12 +1890,12 @@ begin
         end;
     end;
 
-    if TGUIEdit(menu.GetControl('edGoalLimit')).Enabled then
+    if TGUIEdit(menu.GetControl('edScoreLimit')).Enabled then
     begin
-      n := StrToIntDef(TGUIEdit(menu.GetControl('edGoalLimit')).Text, GoalLimit);
+      n := StrToIntDef(TGUIEdit(menu.GetControl('edScoreLimit')).Text, ScoreLimit);
 
       if n = 0 then
-        GoalLimit := 0
+        ScoreLimit := 0
       else
         begin
           b := 0;
@@ -1913,15 +1908,15 @@ begin
                     b := stat[a].Frags;
             end
           else // CTF
-            b := Max(gTeamStat[TEAM_RED].Goals, gTeamStat[TEAM_BLUE].Goals);
+            b := Max(gTeamStat[TEAM_RED].Score, gTeamStat[TEAM_BLUE].Score);
 
-          GoalLimit := Max(n, b);
+          ScoreLimit := Max(n, b);
         end;
     end;
 
     if TGUIEdit(menu.GetControl('edMaxLives')).Enabled then
     begin
-      n := StrToIntDef(TGUIEdit(menu.GetControl('edMaxLives')).Text, GoalLimit);
+      n := StrToIntDef(TGUIEdit(menu.GetControl('edMaxLives')).Text, MaxLives);
       if n < 0 then n := 0;
       if n > 255 then n := 255;
       if n = 0 then
@@ -1972,7 +1967,7 @@ begin
     // don't forget to latch this shit
     gsGameFlags := Options;
     gsMaxLives := MaxLives;
-    gsGoalLimit := GoalLimit;
+    gsScoreLimit := ScoreLimit;
     gsTimeLimit := TimeLimit;
   end;
 
@@ -1997,7 +1992,7 @@ begin
     if list <> nil then
     begin
       Items := list;
-      ItemIndex := Length(list)
+      ItemIndex := -1; (* nothing selected *)
     end
     else
     begin
@@ -2013,7 +2008,7 @@ begin
 
   TempResScale := Round(r_pixel_scale - 1);
   with TGUISwitch(menu.GetControl('swResFactor')) do
-    ItemIndex := Min(TempResScale, gRC_Width div 640 - 1);
+    ItemIndex := Max(Min(TempResScale, gRC_Width div 640 - 1), 0);
 end;
 
 procedure ProcApplyVideoOptions();
@@ -2181,7 +2176,7 @@ procedure CreateAllMenus();
 var
   Menu: TGUIWindow;
   //SR: TSearchRec;
-  a, cx, _y, i, x: Integer;
+  a, cx, _y, i: Integer;
   //list: SSArray;
 begin
   Menu := TGUIWindow.Create('MainMenu');
@@ -2211,8 +2206,8 @@ begin
     Name := 'mmNewGameMenu';
     AddButton(@ProcSingle1Player, _lc[I_MENU_1_PLAYER]);
     AddButton(@ProcSingle2Players, _lc[I_MENU_2_PLAYERS]);
-    AddButton(nil, _lc[I_MENU_CUSTOM_GAME], 'CustomGameMenu');
     AddButton(@ProcSelectCampaignMenu, _lc[I_MENU_CAMPAIGN], 'CampaignMenu');
+    AddButton(nil, _lc[I_MENU_CUSTOM_GAME], 'CustomGameMenu');
   end;
   Menu.DefControl := 'mmNewGameMenu';
   g_GUI_AddWindow(Menu);
@@ -2307,14 +2302,14 @@ begin
       if gsTimeLimit > 0 then
         Text := IntToStr(gsTimeLimit);
     end;
-    with AddEdit(_lc[I_MENU_GOAL_LIMIT]) do
+    with AddEdit(_lc[I_MENU_SCORE_LIMIT]) do
     begin
-      Name := 'edGoalLimit';
+      Name := 'edScoreLimit';
       OnlyDigits := True;
       Width := 4;
       MaxLength := 5;
-      if gsGoalLimit > 0 then
-        Text := IntToStr(gsGoalLimit);
+      if gsScoreLimit > 0 then
+        Text := IntToStr(gsScoreLimit);
     end;
     with AddEdit(_lc[I_MENU_MAX_LIVES]) do
     begin
@@ -2334,6 +2329,15 @@ begin
       if gsItemRespawnTime > 0 then
         Text := IntToStr(gsItemRespawnTime);
     end;
+    with AddEdit(_lc[I_MENU_RULEZ_RESPAWN_MULTIPLIER]) do
+    begin
+      Name := 'edRulezTimeMultiplier';
+      OnlyDigits := True;
+      Width := 4;
+      MaxLength := 5;
+      if gsRulezTimeMultiplier > 0 then
+        Text := IntToStr(gsRulezTimeMultiplier);
+    end;
     with AddSwitch(_lc[I_MENU_PLAYERS]) do
     begin
       Name := 'swPlayers';
@@ -2408,6 +2412,16 @@ begin
       else
         ItemIndex := 1;
     end;
+    with AddSwitch(_lc[I_MENU_ENABLE_RULEZ_RANDOM]) do
+    begin
+      Name := 'swRulezRandom';
+      AddItem(_lc[I_MENU_YES]);
+      AddItem(_lc[I_MENU_NO]);
+      if LongBool(gsGameFlags and GAME_OPTION_RULEZRANDOM) then
+        ItemIndex := 1
+      else
+        ItemIndex := 0;
+    end;
     with AddSwitch(_lc[I_MENU_BOTS_VS]) do
     begin
       Name := 'swBotsVS';
@@ -2555,14 +2569,14 @@ begin
       if gsTimeLimit > 0 then
         Text := IntToStr(gsTimeLimit);
     end;
-    with AddEdit(_lc[I_MENU_GOAL_LIMIT]) do
+    with AddEdit(_lc[I_MENU_SCORE_LIMIT]) do
     begin
-      Name := 'edGoalLimit';
+      Name := 'edScoreLimit';
       OnlyDigits := True;
       Width := 4;
       MaxLength := 5;
-      if gsGoalLimit > 0 then
-        Text := IntToStr(gsGoalLimit);
+      if gsScoreLimit > 0 then
+        Text := IntToStr(gsScoreLimit);
     end;
     with AddEdit(_lc[I_MENU_MAX_LIVES]) do
     begin
@@ -2582,6 +2596,15 @@ begin
       if gsItemRespawnTime > 0 then
         Text := IntToStr(gsItemRespawnTime);
     end;
+    with AddEdit(_lc[I_MENU_RULEZ_RESPAWN_MULTIPLIER]) do
+    begin
+      Name := 'edRulezTimeMultiplier';
+      OnlyDigits := True;
+      Width := 4;
+      MaxLength := 5;
+      if gsRulezTimeMultiplier > 0 then
+        Text := IntToStr(gsRulezTimeMultiplier);
+    end;
     with AddSwitch(_lc[I_MENU_PLAYERS]) do
     begin
       Name := 'swPlayers';
@@ -2656,6 +2679,16 @@ begin
       else
         ItemIndex := 1;
     end;
+    with AddSwitch(_lc[I_MENU_ENABLE_RULEZ_RANDOM]) do
+    begin
+      Name := 'swRulezRandom';
+      AddItem(_lc[I_MENU_YES]);
+      AddItem(_lc[I_MENU_NO]);
+      if LongBool(gsGameFlags and GAME_OPTION_RULEZRANDOM) then
+        ItemIndex := 0
+      else
+        ItemIndex := 1;
+    end;
     with AddSwitch(_lc[I_MENU_BOTS_VS]) do
     begin
       Name := 'swBotsVS';
@@ -2791,7 +2824,7 @@ begin
       FixedLength := 10;
       Enabled := False;
     end;
-    with AddMemo(_lc[I_MENU_MAP_DESCRIPTION], 12, 4) do
+    with AddMemo(_lc[I_MENU_MAP_DESCRIPTION], 20, 4) do
     begin
       Name := 'meMapDescription';
     end;
@@ -3288,6 +3321,12 @@ begin
       AddItem(_lc[I_MENU_YES]);
       AddItem(_lc[I_MENU_NO]);
     end;
+    with AddSwitch(_lc[I_MENU_KASTET_ALLOW]) do
+    begin
+      Name := 'swWeaponAllowFist';
+      AddItem(_lc[I_MENU_KASTET_ALLOW_ALWAYS]);
+      AddItem(_lc[I_MENU_KASTET_ALLOW_BERSERK]);
+    end;
     AddButton(@ProcOptionsPlayerP1WeaponPreferencesMenu, _lc[I_MENU_WEAPON_SWITCH_PRIORITY]);
     ReAlign();
   end;
@@ -3341,6 +3380,12 @@ begin
       AddItem(_lc[I_MENU_YES]);
       AddItem(_lc[I_MENU_NO]);
     end;
+    with AddSwitch(_lc[I_MENU_KASTET_ALLOW]) do
+    begin
+      Name := 'swWeaponAllowFist';
+      AddItem(_lc[I_MENU_KASTET_ALLOW_ALWAYS]);
+      AddItem(_lc[I_MENU_KASTET_ALLOW_BERSERK]);
+    end;
     AddButton(@ProcOptionsPlayerP2WeaponPreferencesMenu, _lc[I_MENU_WEAPON_SWITCH_PRIORITY]);
     ReAlign();
   end;
@@ -3642,9 +3687,9 @@ begin
       Width := 4;
       MaxLength := 5;
     end;
-    with AddEdit(_lc[I_MENU_GOAL_LIMIT]) do
+    with AddEdit(_lc[I_MENU_SCORE_LIMIT]) do
     begin
-      Name := 'edGoalLimit';
+      Name := 'edScoreLimit';
       OnlyDigits := True;
       Width := 4;
       MaxLength := 5;