diff --git a/src/game/g_map.pas b/src/game/g_map.pas
index ae230c2292dfb483875b2c03468d20fde04bbbb5..bd8acf8ef1904f4e322fb628b431814e42961064 100644 (file)
--- a/src/game/g_map.pas
+++ b/src/game/g_map.pas
function g_Map_ForEachPanelAt (x, y: Integer; cb: TForEachPanelCB; panelType: Word): Boolean;
+function g_Map_HasAnyPanelAtPoint (x, y: Integer; panelType: Word): Boolean;
+
procedure g_Map_ProfilersBegin ();
procedure g_Map_ProfilersEnd ();
end;
+function g_Map_HasAnyPanelAtPoint (x, y: Integer; panelType: Word): Boolean;
+
+ function checker (pan: TPanel; tag: Integer): Boolean;
+ begin
+ result := false; // don't stop, ever
+
+ if ((tag and (GridTagWall or GridTagDoor)) <> 0) then
+ begin
+ if not pan.Enabled then exit;
+ end;
+
+ result := (x >= pan.X) and (y >= pan.Y) and (x < pan.X+pan.Width) and (y < pan.Y+pan.Height);
+ if not result then exit;
+
+ if ((tag and GridTagLift) <> 0) then
+ begin
+ result :=
+ ((WordBool(PanelType and PANEL_LIFTUP) and (pan.LiftType = 0)) or
+ (WordBool(PanelType and PANEL_LIFTDOWN) and (pan.LiftType = 1)) or
+ (WordBool(PanelType and PANEL_LIFTLEFT) and (pan.LiftType = 2)) or
+ (WordBool(PanelType and PANEL_LIFTRIGHT) and (pan.LiftType = 3)));
+ end;
+ end;
+
+var
+ tagmask: Integer = 0;
+begin
+ result := false;
+
+ if WordBool(PanelType and (PANEL_WALL or PANEL_CLOSEDOOR or PANEL_OPENDOOR)) then tagmask := tagmask or (GridTagWall or GridTagDoor);
+ if WordBool(PanelType and PANEL_WATER) then tagmask := tagmask or GridTagWater;
+ if WordBool(PanelType and PANEL_ACID1) then tagmask := tagmask or GridTagAcid1;
+ if WordBool(PanelType and PANEL_ACID2) then tagmask := tagmask or GridTagAcid2;
+ if WordBool(PanelType and PANEL_STEP) then tagmask := tagmask or GridTagStep;
+ if WordBool(PanelType and (PANEL_LIFTUP or PANEL_LIFTDOWN or PANEL_LIFTLEFT or PANEL_LIFTRIGHT)) then tagmask := tagmask or GridTagLift;
+ if WordBool(PanelType and PANEL_BLOCKMON) then tagmask := tagmask or GridTagBlockMon;
+
+ if (tagmask = 0) then exit;// just in case
+ result := gMapGrid.forEachAtPoint(x, y, checker, tagmask);
+end;
+
+
function g_Map_IsSpecialTexture(Texture: String): Boolean;
begin
Result := (Texture = TEXTURE_NAME_WATER) or