diff --git a/src/game/g_map.pas b/src/game/g_map.pas
index d4fbcf1830150dc64250d74e257e790b0635fc5b..ae230c2292dfb483875b2c03468d20fde04bbbb5 100644 (file)
--- a/src/game/g_map.pas
+++ b/src/game/g_map.pas
gdbg_map_use_accel_render: Boolean = true;
gdbg_map_use_accel_coldet: Boolean = true;
- gdbg_map_use_tree_draw: Boolean = false;
- gdbg_map_use_tree_coldet: Boolean = false;
- gdbg_map_dump_coldet_tree_queries: Boolean = false;
+ //gdbg_map_use_tree_draw: Boolean = false;
+ //gdbg_map_use_tree_coldet: Boolean = false;
+ //gdbg_map_dump_coldet_tree_queries: Boolean = false;
profMapCollision: TProfiler = nil; //WARNING: FOR DEBUGGING ONLY!
gDrawPanelList: TBinaryHeapObj = nil; // binary heap of all walls we have to render, populated by `g_Map_CollectDrawPanels()`
type
TPanelGrid = specialize TBodyGridBase<TPanel>;
+ {
TDynAABBTreePanelBase = specialize TDynAABBTreeBase<TPanel>;
TDynAABBTreeMap = class(TDynAABBTreePanelBase)
function getFleshAABB (out aabb: AABB2D; pan: TPanel; tag: Integer): Boolean; override;
end;
+ {
+{
function TDynAABBTreeMap.getFleshAABB (out aabb: AABB2D; pan: TPanel; tag: Integer): Boolean;
begin
result := false;
if not aabb.valid then raise Exception.Create('wutafuuuuuuu?!');
result := true;
end;
+}
function panelTypeToTag (panelType: Word): Integer;
FlagPoints: Array [FLAG_RED..FLAG_BLUE] of PFlagPoint;
//DOMFlagPoints: Array of TFlagPoint;
gMapGrid: TPanelGrid = nil;
- mapTree: TDynAABBTreeMap = nil;
+ //mapTree: TDynAABBTreeMap = nil;
procedure g_Map_ProfilersBegin ();
pan.tag := tag;
if not pan.visvalid then continue;
gMapGrid.insertBody(pan, pan.X, pan.Y, pan.Width, pan.Height, tag);
- mapTree.insertObject(pan, tag, true); // as static object
+ //mapTree.insertObject(pan, tag, true); // as static object
end;
end;
begin
gMapGrid.Free();
gMapGrid := nil;
- mapTree.Free();
- mapTree := nil;
+ //mapTree.Free();
+ //mapTree := nil;
calcBoundingBox(gWalls);
calcBoundingBox(gRenderBackgrounds);
e_WriteLog(Format('map dimensions: (%d,%d)-(%d,%d)', [mapX0, mapY0, mapX1, mapY1]), MSG_WARNING);
gMapGrid := TPanelGrid.Create(mapX0, mapY0, mapX1-mapX0+1, mapY1-mapY0+1);
- mapTree := TDynAABBTreeMap.Create();
+ //mapTree := TDynAABBTreeMap.Create();
addPanelsToGrid(gWalls, PANEL_WALL);
addPanelsToGrid(gWalls, PANEL_CLOSEDOOR);
addPanelsToGrid(gBlockMon, PANEL_BLOCKMON);
gMapGrid.dumpStats();
- e_WriteLog(Format('tree depth: %d; %d nodes used, %d nodes allocated', [mapTree.computeTreeHeight, mapTree.nodeCount, mapTree.nodeAlloced]), MSG_NOTIFY);
- mapTree.forEachLeaf(nil);
+ //e_WriteLog(Format('tree depth: %d; %d nodes used, %d nodes allocated', [mapTree.computeTreeHeight, mapTree.nodeCount, mapTree.nodeAlloced]), MSG_NOTIFY);
+ //mapTree.forEachLeaf(nil);
end;
function g_Map_Load(Res: String): Boolean;
begin
gMapGrid.Free();
gMapGrid := nil;
- mapTree.Free();
- mapTree := nil;
+ //mapTree.Free();
+ //mapTree := nil;
Result := False;
gMapInfo.Map := Res;
dplClear();
//tagmask := panelTypeToTag(PanelType);
- if gdbg_map_use_tree_draw then
+ {if gdbg_map_use_tree_draw then
begin
mapTree.aabbQuery(x0, y0, wdt, hgt, checker, (GridTagBack or GridTagStep or GridTagWall or GridTagDoor or GridTagAcid1 or GridTagAcid2 or GridTagWater or GridTagFore));
end
- else
+ else}
begin
gMapGrid.forEachInAABB(x0, y0, wdt, hgt, checker, (GridTagBack or GridTagStep or GridTagWall or GridTagDoor or GridTagAcid1 or GridTagAcid2 or GridTagWater or GridTagFore));
end;
@@ -2129,11 +2133,11 @@ procedure g_Map_DrawPanelShadowVolumes(lightX: Integer; lightY: Integer; radius:
end;
begin
- if gdbg_map_use_tree_draw then
+ {if gdbg_map_use_tree_draw then
begin
mapTree.aabbQuery(lightX-radius, lightY-radius, radius*2, radius*2, checker, (GridTagWall or GridTagDoor));
end
- else
+ else}
begin
gMapGrid.forEachInAABB(lightX-radius, lightY-radius, radius*2, radius*2, checker, (GridTagWall or GridTagDoor));
end;
if (profMapCollision <> nil) then profMapCollision.sectionBeginAccum('*solids');
if gdbg_map_use_accel_coldet then
begin
- if gdbg_map_use_tree_coldet then
+ {if gdbg_map_use_tree_coldet then
begin
//e_WriteLog(Format('coldet query: x=%d; y=%d; w=%d; h=%d', [X, Y, Width, Height]), MSG_NOTIFY);
result := (mapTree.aabbQuery(X, Y, Width, Height, checker, tagmask) <> nil);
g_Console_Add(Format('map collision: %d nodes visited (%d deep)', [mapTree.nodesVisited, mapTree.nodesDeepVisited]));
end;
end
- else
+ else}
begin
result := gMapGrid.forEachInAABB(X, Y, Width, Height, checker, tagmask);
end;
if gdbg_map_use_accel_coldet then
begin
texid := TEXTURE_NONE;
- if gdbg_map_use_tree_coldet then
+ {if gdbg_map_use_tree_coldet then
begin
mapTree.aabbQuery(X, Y, Width, Height, checker, (GridTagWater or GridTagAcid1 or GridTagAcid2));
end
- else
+ else}
begin
gMapGrid.forEachInAABB(X, Y, Width, Height, checker, (GridTagWater or GridTagAcid1 or GridTagAcid2));
end;