DEADSOFTWARE

e_input cleanup
[d2df-sdl.git] / src / game / g_map.pas
index 81eb17e904044c36be49914f5172380a7b8cbdd6..9943dba6998a8a40944a89aa3d03346db8189293 100644 (file)
@@ -2261,7 +2261,7 @@ begin
   finally
     sfsGCEnable(); // enable releasing unused volumes
     //mapReader.Free();
-    e_ClearInputBuffer(); // why not?
+    e_UnpressAllKeys; // why not?
     if not mapOk then
     begin
       gCurrentMap.Free();