DEADSOFTWARE

gl: implement load screen
[d2df-sdl.git] / src / game / g_map.pas
index 85bffa627423e79bb74a14354eb8464edd4ac714..71f50d1c66c93f4af8352dfe44e400b2ec506005 100644 (file)
@@ -243,7 +243,7 @@ implementation
     {$ENDIF}
     e_input, e_log, e_res, g_items, g_console,
     g_weapons, g_game, g_sound, e_sound, CONFIG,
-    g_options, g_triggers, g_player,
+    g_options, g_triggers, g_player, g_window,
     Math, g_monsters, g_saveload, g_language, g_netmsg,
     sfs, xstreams, hashtable, wadreader,
     g_res_downloader