DEADSOFTWARE

field namefix: `FLive` -> `FAlive`; `live` -> `alive`
[d2df-sdl.git] / src / game / g_map.pas
index 4b197e3ec74bf4e2ddbec3750e4624798ab307ab..50b0d2669ae576f4647c599664b6d7c38dc094d2 100644 (file)
@@ -2487,7 +2487,7 @@ begin
               if j > High(gPlayers) then j := 0;
               if gPlayers[j] <> nil then
               begin
-                if gPlayers[j].Live and g_Obj_Collide(@Obj, @gPlayers[j].Obj) then
+                if gPlayers[j].alive and g_Obj_Collide(@Obj, @gPlayers[j].Obj) then
                 begin
                   if gPlayers[j].GetFlag(a) then Break;
                 end;