diff --git a/src/game/g_map.pas b/src/game/g_map.pas
index 4b197e3ec74bf4e2ddbec3750e4624798ab307ab..50b0d2669ae576f4647c599664b6d7c38dc094d2 100644 (file)
--- a/src/game/g_map.pas
+++ b/src/game/g_map.pas
if j > High(gPlayers) then j := 0;
if gPlayers[j] <> nil then
begin
- if gPlayers[j].Live and g_Obj_Collide(@Obj, @gPlayers[j].Obj) then
+ if gPlayers[j].alive and g_Obj_Collide(@Obj, @gPlayers[j].Obj) then
begin
if gPlayers[j].GetFlag(a) then Break;
end;