diff --git a/src/game/g_map.pas b/src/game/g_map.pas
index a33ceda485c5bef327fed088b944340dc0796151..026ef9bfc35760de0b8ae1fcf6d202b471429967 100644 (file)
--- a/src/game/g_map.pas
+++ b/src/game/g_map.pas
var
mapGrid: TPanelGrid = nil; // DO NOT USE! public for debugging only!
+var (* private state *)
+ Textures: TLevelTextureArray = nil;
implementation
end;
var
- Textures: TLevelTextureArray = nil;
TextNameHash: THashStrInt = nil; // key: texture name; value: index in `Textures`
BadTextNameHash: THashStrInt = nil; // set; so we won't spam with non-existing texture messages
RespawnPoints: array of TRespawnPoint;