diff --git a/src/game/g_main.pas b/src/game/g_main.pas
index 48f0bb5648c73f18825364e46b4e8b93c99bf4bf..0d84cf24a1bb27ef60c9e0456f76f4e8b0c9abda 100644 (file)
--- a/src/game/g_main.pas
+++ b/src/game/g_main.pas
+(* Copyright (C) DooM 2D:Forever Developers
+ *
+ * This program is free software: you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation, either version 3 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program. If not, see <http://www.gnu.org/licenses/>.
+ *)
+{$MODE DELPHI}
unit g_main;
interface
var
sdlflags: LongWord;
begin
+ e_InitWritelnDriver();
+
GetDir(0, GameDir);
MapsDir := GameDir + '/maps/';
DataDir := GameDir + '/data/';
e_WriteLog('Read config file', MSG_NOTIFY);
g_Options_Read(GameDir + '/' + CONFIG_FILENAME);
-
- e_WriteToStdOut := {$IFDEF HEADLESS}True;{$ELSE}False;{$ENDIF}
+
+{$IFDEF HEADLESS}
+ conbufDumpToStdOut := true;
+{$ENDIF}
+ e_WriteToStdOut := False; //{$IFDEF HEADLESS}True;{$ELSE}False;{$ENDIF}
//GetSystemDefaultLCID()
//g_Language_Load(DataDir + gLanguage + '.txt');
e_WriteLog(gLanguage, MSG_NOTIFY);
g_Language_Set(gLanguage);
-
+
{$IFDEF HEADLESS}
sdlflags := SDL_INIT_TIMER or $00004000;
{$ELSE}
{$ENDIF}
if SDL_Init(sdlflags) < 0 then
raise Exception.Create('SDL: Init failed: ' + SDL_GetError());
-
+
{$IFDEF HEADLESS}
SDL_StartTextInput();
{$ENDIF}