DEADSOFTWARE

no more old-styled map structured; sadly, most triggers aren't working; also, save...
[d2df-sdl.git] / src / game / g_main.pas
index 1b131f14e7bec2d12111b4487525f4a7232c5916..06e5ace8c04ede683e71ac4445ba8e019cc8df49 100644 (file)
@@ -302,7 +302,8 @@ begin
         if gTriggers[a].TriggerType = TRIGGER_EXIT then
         begin
           gExitByTrigger := True;
-          g_Game_ExitLevel(gTriggers[a].Data.MapName);
+          //g_Game_ExitLevel(gTriggers[a].Data.MapName);
+          g_Game_ExitLevel(gTriggers[a].trigData.trigMapName);
           Break;
         end;
     goto Cheated;