DEADSOFTWARE

Game: Warn about ports;
[d2df-sdl.git] / src / game / g_language.pas
index 08d315ef1aca69a36369aabd699d50c35d9f1a5e..f622d64be69d1e0d9be4c3120528b4789cfa62ac 100644 (file)
@@ -350,6 +350,8 @@ type
     I_NET_MSG_CLIENT_DONE,
     I_NET_MSG_CLIENT_DISC,
     I_NET_MSG_KICK,
+    I_NET_MSG_PORTS,
+    I_NET_MSG_TIMEOUT_WARN,
 
     I_NET_MAP_DL,
     I_NET_WAD_DL,
@@ -1265,6 +1267,10 @@ const
                                        'Îòêëþ÷åíèå âûïîëíåíî.'),
     ('NET MSG KICK',                   'You were dropped from the game! Reason: ',
                                        'Âàñ âûáðîñèëî ñ ñåðâåðà! Ïðè÷èíà: '),
+    ('NET MSG PORTS',                  'Make sure ports %d and %d are forwarded on the server.',
+                                       'Ñïðîñèòå àäìèíà, ïðîáðîñèë ëè îí ïîðòû %d è %d íà ðîóòåðå.'),
+    ('NET MSG TIMEOUT WARN',           'Connection is taking too long.',
+                                       'Ñåðâåð íå îòâå÷àåò óæå äîâîëüíî äîëãî.'),
 
     ('NET MAP DL',                     'Map %s not found. Downloading from the server...',
                                        'Êàðòà %s íå íàéäåíà. Ñêà÷èâàåì ñ ñåðâåðà...'),