DEADSOFTWARE

Add option to skip fist switching
[d2df-sdl.git] / src / game / g_language.pas
index 8d2060eaa1038d847ecf59f44870f30f3da5f8ce..c2de375deaf88166be14862fbc51a2726a157e80 100644 (file)
@@ -323,6 +323,10 @@ type
     I_MENU_WEAPON_SWITCH_LINEAR,
     I_MENU_WEAPON_SWITCH_PREFERENCE,
     I_MENU_WEAPON_SWITCH_PRIORITY,
+    I_MENU_WEAPON_ALLOW_EMPTY,
+    I_MENU_KASTET_ALLOW,
+    I_MENU_KASTET_ALLOW_BERSERK,
+    I_MENU_KASTET_ALLOW_ALWAYS,
     I_MENU_WEAPON_PRIORITY_PLAYER_1,
     I_MENU_WEAPON_PRIORITY_PLAYER_2,
 
@@ -1260,9 +1264,17 @@ const
     ('MENU WEAPON SWITCH LINEAR',      'On pickup',
                                        'Ïðè ïîäáîðå'),  
     ('MENU WEAPON SWITCH PREFERENCE',  'By priority',
-                                       'Ïî ïðèîðèòåòíîñòè'),
+                                       'Ïî ïðèîðèòåòó'),
     ('MENU WEAPON SWITCH PRIORITY',    'Weapon priority',
                                        'Ïðèîðèòåòíîñòü îðóæèÿ'),
+    ('MENU WEAPON ALLOW EMPTY',        'Skip empty weapons',
+                                       'Ïðîïóñêàòü ïóñòîå îðóæèå'),
+    ('MENU KASTET ALLOW',              'Switch to fist',
+                                       'Âûáèðàòü êàñòåò'),
+    ('MENU KASTET ALLOW BERSERK',      'Only with berserk',
+                                       'Òîëüêî ñ áåðñåðêîì'),
+    ('MENU KASTET ALLOW ALWAYS',       'Always',
+                                       'Âñåãäà'),
     ('MENU WEAPON PRIORITY PLAYER 1',  'Player 1 Priority',
                                        'Ïðèîðèòåò îðóæèÿ (1)'),
     ('MENU WEAPON PRIORITY PLAYER 2',  'Player 2 Priority',