DEADSOFTWARE

server: build headless with completely disabled render, system driver and menus
[d2df-sdl.git] / src / game / g_language.pas
index 8e821af1c1404b3f37c2944033a23b211de28fda..1b05ddd7a5bbdd92bbf285bedb7051bc492ee85e 100644 (file)
@@ -655,7 +655,7 @@ procedure g_Language_Dump(fileName: String);
 implementation
 
 uses
-  SysUtils, g_gui, g_basic, e_log, e_input;
+  SysUtils, {g_gui,} g_basic, e_log, e_input;
 
 const
   g_lang_default: Array [TStrings_Locale] of Array [1..3] of String = (
@@ -1700,8 +1700,8 @@ const
                                        '- id Software, êîòîðûå çàâàðèëè ýòó êàøó'),
     ('CREDITS CLO 3',                  '- Everyone who helped our project',
                                        '- Âñåõ, êòî ïîìîãàë íàøåìó ïðîåêòó'),
-    ('CREDITS CLO 4',                  'www.doom2d.org, 2003-2020',
-                                       'www.doom2d.org, 2003-2020'),
+    ('CREDITS CLO 4',                  'www.doom2d.org, 2003-2021',
+                                       'www.doom2d.org, 2003-2021'),
 
     ('MSG SHOW FPS ON',                'FPS counter enabled',
                                        'FPS ïîêàçûâàþòñÿ'),