DEADSOFTWARE

Make autoswitch server-side. Add option to skip empty weapons by travi$
[d2df-sdl.git] / src / game / g_language.pas
index 362da8ded8de5a7d5aad19808c34af38c84c6fa2..131bd61dbe99ad7cc75e9d6f5f729598cfa33e36 100644 (file)
@@ -113,6 +113,7 @@ type
     I_GAME_WEAPON8,
     I_GAME_WEAPON9,
     I_GAME_WEAPON10,
+    I_GAME_WEAPON_BERSERK,
 
     I_MENU_START_GAME,
     I_MENU_MAIN_MENU,
@@ -317,6 +318,17 @@ type
     I_MENU_PLAYER_RED,
     I_MENU_PLAYER_GREEN,
     I_MENU_PLAYER_BLUE,
+    I_MENU_WEAPON,
+    I_MENU_WEAPON_SWITCH,
+    I_MENU_WEAPON_SWITCH_LINEAR,
+    I_MENU_WEAPON_SWITCH_PREFERENCE,
+    I_MENU_WEAPON_SWITCH_PRIORITY,
+    I_MENU_WEAPON_ALLOW_EMPTY,
+    I_MENU_KASTET_ALLOW,
+    I_MENU_KASTET_ALLOW_BERSERK,
+    I_MENU_KASTET_ALLOW_ALWAYS,
+    I_MENU_WEAPON_PRIORITY_PLAYER_1,
+    I_MENU_WEAPON_PRIORITY_PLAYER_2,
 
     I_MENU_MODEL_INFO,
     I_MENU_MODEL_ANIMATION,
@@ -849,6 +861,8 @@ const
                                        'Ñóïåðïóëåì¸ò'),
     ('GAME WEAPON10',                  'Flamethrower',
                                        'Îãíåì¸ò'),
+    ('GAME WEAPON BERSERK',            'Berserk',
+                                       'Áåðñåðê'),                                       
 
     ('MENU START GAME',                'Start Game',
                                        'ÍÀ×ÀÒÜ ÈÃÐÓ'),
@@ -1243,7 +1257,28 @@ const
                                        'Çåë¸íûé:'),
     ('MENU PLAYER BLUE',               'Blue:',
                                        'Ñèíèé:'),
-
+    ('MENU WEAPON',                    'Weapon preferences',
+                                       'Íàñòðîèòü îðóæèå'),
+    ('MENU WEAPON SWITCH',             'Weapon autoswitch',
+                                       'Àâòîâûáîð îðóæèÿ'),
+    ('MENU WEAPON SWITCH LINEAR',      'On pickup',
+                                       'Ïðè ïîäáîðå'),  
+    ('MENU WEAPON SWITCH PREFERENCE',  'By priority',
+                                       'Ïî ïðèîðèòåòó'),
+    ('MENU WEAPON SWITCH PRIORITY',    'Weapon priority',
+                                       'Ïðèîðèòåòíîñòü îðóæèÿ'),
+    ('MENU WEAPON ALLOW EMPTY',        'Skip empty weapons',
+                                       'Ïðîïóñêàòü ïóñòîå îðóæèå'),
+    ('MENU KASTET ALLOW',              'Switch to fist',
+                                       'Âûáèðàòü êàñòåò'),
+    ('MENU KASTET ALLOW BERSERK',      'Only with berserk',
+                                       'Åñòü áåðñåðê'),
+    ('MENU KASTET ALLOW ALWAYS',       'Always',
+                                       'Âñåãäà'),
+    ('MENU WEAPON PRIORITY PLAYER 1',  'Player 1 Priority',
+                                       'Ïðèîðèòåò îðóæèÿ (1)'),
+    ('MENU WEAPON PRIORITY PLAYER 2',  'Player 2 Priority',
+                                       'Ïðèîðèòåò îðóæèÿ (2)'),                                                                                                                                                                                                                                                                                   
     ('MENU MODEL INFO',                'Model info',
                                        'Èíôîðìàöèÿ î ìîäåëè'),
     ('MENU MODEL ANIMATION',           'Change animation',
@@ -1251,7 +1286,7 @@ const
     ('MENU MODEL CHANGE WEAPON',       'Change weapon',
                                        'Ñìåíèòü îðóæèå'),
     ('MENU MODEL ROTATE',              'Reflect model',
-                                       'Ðàçâåðíóòü ìîäåëü'),
+                                       'Ðàçâåðíóòü ìîäåëü'),                             
     ('MENU MODEL NAME',                'Name:',
                                        'Èìÿ:'),
     ('MENU MODEL AUTHOR',              'Author:',