DEADSOFTWARE

render: move textures loaders to render
[d2df-sdl.git] / src / game / g_gui.pas
index 8e45c5df9e5cfee2c55dff8928cb1dbdfdbf08e8..960ba747cc4f083b5b29019809632ec9242b54cf 100644 (file)
@@ -550,7 +550,7 @@ procedure g_GUI_LoadMenuPos();
 implementation
 
 uses
-  g_textures, g_sound, SysUtils, e_res,
+  g_sound, SysUtils, e_res, r_textures,
   g_game, Math, StrUtils, g_player, g_options, r_playermodel,
   g_map, g_weapons, xdynrec, wadreader;