DEADSOFTWARE

engine: game: hack-killed some warnings
[d2df-sdl.git] / src / game / g_gui.pas
index 6f4dfbe73c07022fc28be9e626340fe1b13a1348..67f3b8a6ebd8f5e4fbfb4e2893229b7db0e94afd 100644 (file)
@@ -2,8 +2,7 @@
  *
  * This program is free software: you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
+ * the Free Software Foundation, version 3 of the License ONLY.
  *
  * This program is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -467,13 +466,14 @@ type
   private
     FButtons: array of TGUITextButton;
     FHeader: TGUILabel;
+    FLogo: DWord;
     FIndex: Integer;
     FFontID: DWORD;
     FCounter: Byte;
     FMarkerID1: DWORD;
     FMarkerID2: DWORD;
   public
-    constructor Create(FontID: DWORD; Header: string);
+    constructor Create(FontID: DWORD; Logo, Header: string);
     destructor Destroy; override;
     procedure OnMessage(var Msg: TMessage); override;
     function AddButton(fProc: Pointer; Caption: string; ShowWindow: string = ''): TGUITextButton;
@@ -535,6 +535,7 @@ type
 var
   g_GUIWindows: array of TGUIWindow;
   g_ActiveWindow: TGUIWindow = nil;
+  g_GUIGrabInput: Boolean = False;
 
 procedure g_GUI_Init();
 function  g_GUI_AddWindow(Window: TGUIWindow): TGUIWindow;
@@ -549,11 +550,7 @@ procedure g_GUI_LoadMenuPos();
 implementation
 
 uses
-{$IFDEF USE_NANOGL}
-  nanoGL,
-{$ELSE}
-  GL, GLExt,
-{$ENDIF}
+  {$INCLUDE ../nogl/noGLuses.inc}
   g_textures, g_sound, SysUtils,
   g_game, Math, StrUtils, g_player, g_options,
   g_map, g_weapons, xdynrec, wadreader;
@@ -817,13 +814,26 @@ procedure TGUIWindow.Draw;
 var
   i: Integer;
   ID: DWORD;
+  tw, th: Word;
 begin
-  if FBackTexture <> '' then
+  if FBackTexture <> '' then  // Here goes code duplication from g_game.pas:DrawMenuBackground()
     if g_Texture_Get(FBackTexture, ID) then
-      e_DrawSize(ID, 0, 0, 0, False, False, gScreenWidth, gScreenHeight)
+    begin
+      e_Clear(GL_COLOR_BUFFER_BIT, 0, 0, 0);
+      e_GetTextureSize(ID, @tw, @th);
+      if tw = th then
+        tw := round(tw * 1.333 * (gScreenHeight / th))
+      else
+        tw := trunc(tw * (gScreenHeight / th));
+      e_DrawSize(ID, (gScreenWidth - tw) div 2, 0, 0, False, False, tw, gScreenHeight);
+    end
     else
       e_Clear(GL_COLOR_BUFFER_BIT, 0.5, 0.5, 0.5);
 
+  // small hack here
+  if FName = 'AuthorsMenu' then
+    e_DarkenQuadWH(0, 0, gScreenWidth, gScreenHeight, 150);
+
   for i := 0 to High(Childs) do
     if Childs[i] <> nil then Childs[i].Draw;
 end;
@@ -835,11 +845,15 @@ begin
   if @FOnKeyDownEx <> nil then FOnKeyDownEx(self, Msg.wParam);
 
   if Msg.Msg = WM_KEYDOWN then
-    if Msg.wParam = IK_ESCAPE then
-    begin
-      g_GUI_HideWindow;
-      Exit;
-    end;
+  begin
+    case Msg.wParam of
+      VK_ESCAPE:
+        begin
+          g_GUI_HideWindow;
+          Exit
+        end
+    end
+  end
 end;
 
 procedure TGUIWindow.SetActive(Control: TGUIControl);
@@ -966,7 +980,7 @@ begin
   case Msg.Msg of
     WM_KEYDOWN:
       case Msg.wParam of
-        IK_RETURN, IK_KPRETURN: Click();
+        IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK: Click();
       end;
   end;
 end;
@@ -1020,6 +1034,7 @@ function TGUIMainMenu.AddButton(fProc: Pointer; Caption: string; ShowWindow: str
 var
   a, _x: Integer;
   h, hh: Word;
+  lh: Word = 0;
 begin
   FIndex := 0;
 
@@ -1039,18 +1054,21 @@ begin
     if FButtons[a] <> nil then
       _x := Min(_x, (gScreenWidth div 2)-(FButtons[a].GetWidth div 2));
 
-  hh := FHeader.GetHeight;
+  if FLogo <> 0 then e_GetTextureSize(FLogo, nil, @lh);
+  hh := FButtons[High(FButtons)].GetHeight;
 
-  h := hh*(2+Length(FButtons))+MAINMENU_SPACE*(Length(FButtons)-1);
-  h := (gScreenHeight div 2)-(h div 2);
+  if FLogo <> 0 then h := lh + hh * (1 + Length(FButtons)) + MAINMENU_SPACE * (Length(FButtons) - 1)
+  else h := hh * (2 + Length(FButtons)) + MAINMENU_SPACE * (Length(FButtons) - 1);
+  h := (gScreenHeight div 2) - (h div 2);
 
-  with FHeader do
+  if FHeader <> nil then with FHeader do
   begin
     FX := _x;
     FY := h;
   end;
 
-  Inc(h, hh*2);
+  if FLogo <> 0 then Inc(h, lh)
+  else Inc(h, hh*2);
 
   for a := 0 to High(FButtons) do
   begin
@@ -1073,7 +1091,7 @@ begin
   FButtons[High(FButtons)] := nil;
 end;
 
-constructor TGUIMainMenu.Create(FontID: DWORD; Header: string);
+constructor TGUIMainMenu.Create(FontID: DWORD; Logo, Header: string);
 begin
   inherited Create();
 
@@ -1084,12 +1102,15 @@ begin
   g_Texture_Get(MAINMENU_MARKER1, FMarkerID1);
   g_Texture_Get(MAINMENU_MARKER2, FMarkerID2);
 
-  FHeader := TGUILabel.Create(Header, FFontID);
-  with FHeader do
+  if not g_Texture_Get(Logo, FLogo) then
   begin
-    FColor := MAINMENU_HEADER_COLOR;
-    FX := (gScreenWidth div 2)-(GetWidth div 2);
-    FY := (gScreenHeight div 2)-(GetHeight div 2);
+    FHeader := TGUILabel.Create(Header, FFontID);
+    with FHeader do
+    begin
+      FColor := MAINMENU_HEADER_COLOR;
+      FX := (gScreenWidth div 2)-(GetWidth div 2);
+      FY := (gScreenHeight div 2)-(GetHeight div 2);
+    end;
   end;
 end;
 
@@ -1109,10 +1130,16 @@ end;
 procedure TGUIMainMenu.Draw;
 var
   a: Integer;
+  w, h: Word;
+
 begin
   inherited;
 
-  FHeader.Draw;
+  if FHeader <> nil then FHeader.Draw
+  else begin
+    e_GetTextureSize(FLogo, @w, @h);
+    e_Draw(FLogo, ((gScreenWidth div 2) - (w div 2)), FButtons[0].FY - FButtons[0].GetHeight - h, 0, True, False);
+  end;
 
   if FButtons <> nil then
   begin
@@ -1180,7 +1207,7 @@ begin
   case Msg.Msg of
     WM_KEYDOWN:
       case Msg.wParam of
-        IK_UP, IK_KPUP:
+        IK_UP, IK_KPUP, VK_UP, JOY0_UP, JOY1_UP, JOY2_UP, JOY3_UP:
         begin
           repeat
             Dec(FIndex);
@@ -1189,7 +1216,7 @@ begin
 
           g_Sound_PlayEx(MENU_CHANGESOUND);
         end;
-        IK_DOWN, IK_KPDOWN:
+        IK_DOWN, IK_KPDOWN, VK_DOWN, JOY0_DOWN, JOY1_DOWN, JOY2_DOWN, JOY3_DOWN:
         begin
           repeat
             Inc(FIndex);
@@ -1198,7 +1225,7 @@ begin
 
           g_Sound_PlayEx(MENU_CHANGESOUND);
         end;
-        IK_RETURN, IK_KPRETURN: if (FIndex <> -1) and FButtons[FIndex].FEnabled then FButtons[FIndex].Click;
+        IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK: if (FIndex <> -1) and FButtons[FIndex].FEnabled then FButtons[FIndex].Click;
       end;
   end;
 end;
@@ -1275,7 +1302,7 @@ begin
   case Msg.Msg of
     WM_KEYDOWN:
       case Msg.wParam of
-        IK_RETURN, IK_KPRETURN: if @FOnClickEvent <> nil then FOnClickEvent();
+        IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK: if @FOnClickEvent <> nil then FOnClickEvent();
       end;
   end;
 end;
@@ -1527,7 +1554,7 @@ begin
     WM_KEYDOWN:
     begin
       case Msg.wParam of
-        IK_UP, IK_KPUP:
+        IK_UP, IK_KPUP, VK_UP,JOY0_UP, JOY1_UP, JOY2_UP, JOY3_UP:
         begin
           c := 0;
           repeat
@@ -1548,7 +1575,7 @@ begin
           g_Sound_PlayEx(MENU_CHANGESOUND);
         end;
 
-        IK_DOWN, IK_KPDOWN:
+        IK_DOWN, IK_KPDOWN, VK_DOWN, JOY0_DOWN, JOY1_DOWN, JOY2_DOWN, JOY3_DOWN:
         begin
           c := 0;
           repeat
@@ -1569,13 +1596,15 @@ begin
           g_Sound_PlayEx(MENU_CHANGESOUND);
         end;
 
-        IK_LEFT, IK_RIGHT, IK_KPLEFT, IK_KPRIGHT:
+        IK_LEFT, IK_RIGHT, IK_KPLEFT, IK_KPRIGHT, VK_LEFT, VK_RIGHT,
+        JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT,
+       JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT:
         begin
           if FIndex <> -1 then
             if FItems[FIndex].Control <> nil then
               FItems[FIndex].Control.OnMessage(Msg);
         end;
-        IK_RETURN, IK_KPRETURN:
+        IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK:
         begin
           if FIndex <> -1 then
           begin
@@ -2104,14 +2133,14 @@ begin
     WM_KEYDOWN:
     begin
       case Msg.wParam of
-        IK_LEFT, IK_KPLEFT:
+        IK_LEFT, IK_KPLEFT, VK_LEFT, JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT:
           if FValue > 0 then
           begin
             Dec(FValue);
             g_Sound_PlayEx(SCROLL_SUBSOUND);
             if @FOnChangeEvent <> nil then FOnChangeEvent(Self);
           end;
-        IK_RIGHT, IK_KPRIGHT:
+        IK_RIGHT, IK_KPRIGHT, VK_RIGHT, JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT:
           if FValue < FMax then
           begin
             Inc(FValue);
@@ -2188,7 +2217,9 @@ begin
   case Msg.Msg of
     WM_KEYDOWN:
       case Msg.wParam of
-        IK_RETURN, IK_RIGHT, IK_KPRETURN, IK_KPRIGHT:
+        IK_RETURN, IK_RIGHT, IK_KPRETURN, IK_KPRIGHT, VK_FIRE, VK_OPEN, VK_RIGHT,
+        JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT,
+        JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK:
         begin
           if FIndex < High(FItems) then
             Inc(FIndex)
@@ -2199,7 +2230,8 @@ begin
             FOnChangeEvent(Self);
         end;
 
-    IK_LEFT, IK_KPLEFT:
+    IK_LEFT, IK_KPLEFT, VK_LEFT,
+    JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT:
       begin
         if FIndex > 0 then
           Dec(FIndex)
@@ -2306,9 +2338,9 @@ begin
           IK_DELETE: Delete(FText, FCaretPos + 1, 1);
           IK_END, IK_KPEND: FCaretPos := Length(FText);
           IK_HOME, IK_KPHOME: FCaretPos := 0;
-          IK_LEFT, IK_KPLEFT: if FCaretPos > 0 then Dec(FCaretPos);
-          IK_RIGHT, IK_KPRIGHT: if FCaretPos < Length(FText) then Inc(FCaretPos);
-          IK_RETURN, IK_KPRETURN:
+          IK_LEFT, IK_KPLEFT, VK_LEFT, JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT: if FCaretPos > 0 then Dec(FCaretPos);
+          IK_RIGHT, IK_KPRIGHT, VK_RIGHT, JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT: if FCaretPos < Length(FText) then Inc(FCaretPos);
+          IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK:
             with FWindow do
             begin
               if FActiveControl <> Self then
@@ -2326,7 +2358,8 @@ begin
         end;
     end;
 
-  g_Touch_ShowKeyboard(FWindow.FActiveControl = Self);
+  g_GUIGrabInput := (@FOnEnterEvent = nil) and (FWindow.FActiveControl = Self);
+  g_Touch_ShowKeyboard(g_GUIGrabInput)
 end;
 
 procedure TGUIEdit.SetText(Text: string);
@@ -2407,12 +2440,12 @@ begin
     case Msg of
       WM_KEYDOWN:
         case wParam of
-          IK_ESCAPE:
+          VK_ESCAPE:
             begin
               if FIsQuery then actDefCtl();
               FIsQuery := False;
             end;
-          IK_RETURN, IK_KPRETURN:
+          IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK:
             begin
               if not FIsQuery then
                 begin
@@ -2422,9 +2455,10 @@ begin
 
                   FIsQuery := True;
                 end
-              else
+              else if (wParam < VK_FIRSTKEY) and (wParam > VK_LASTKEY) then
                 begin
-                  FKey := IK_ENTER; // <Enter>
+                  // FKey := IK_ENTER; // <Enter>
+                  FKey := wParam;
                   FIsQuery := False;
                   actDefCtl();
                 end;
@@ -2446,15 +2480,21 @@ begin
             FKey := 0;
             actDefCtl();
           end
-          else if FIsQuery and (wParam <> IK_ENTER) and (wParam <> IK_KPRETURN) then // Not <Enter
+          else if FIsQuery then
           begin
-            if e_KeyNames[wParam] <> '' then
-              FKey := wParam;
-            FIsQuery := False;
-            actDefCtl();
+            case wParam of
+              IK_ENTER, IK_KPRETURN, VK_FIRSTKEY..VK_LASTKEY (*, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK*): // Not <Enter
+            else
+              if e_KeyNames[wParam] <> '' then
+                FKey := wParam;
+              FIsQuery := False;
+              actDefCtl();
+            end
           end;
         end;
     end;
+
+  g_GUIGrabInput := FIsQuery
 end;
 
 { TGUIKeyRead2 }
@@ -2526,11 +2566,14 @@ end;
 
 function TGUIKeyRead2.WantActivationKey (key: LongInt): Boolean;
 begin
-  result :=
-    (key = IK_BACKSPACE) or
-    (key = IK_LEFT) or (key = IK_RIGHT) or
-    (key = IK_KPLEFT) or (key = IK_KPRIGHT) or
-    false; // oops
+  case key of
+    IK_BACKSPACE, IK_LEFT, IK_RIGHT, IK_KPLEFT, IK_KPRIGHT, VK_LEFT, VK_RIGHT,
+    JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT,
+    JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT:
+      result := True
+  else
+      result := False
+  end
 end;
 
 procedure TGUIKeyRead2.OnMessage(var Msg: TMessage);
@@ -2553,12 +2596,12 @@ begin
     case Msg of
       WM_KEYDOWN:
         case wParam of
-          IK_ESCAPE:
+          VK_ESCAPE:
             begin
               if FIsQuery then actDefCtl();
               FIsQuery := False;
             end;
-          IK_RETURN, IK_KPRETURN:
+          IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK:
             begin
               if not FIsQuery then
                 begin
@@ -2568,9 +2611,10 @@ begin
 
                   FIsQuery := True;
                 end
-              else
+              else if (wParam < VK_FIRSTKEY) and (wParam > VK_LASTKEY) then
                 begin
-                  if (FKeyIdx = 0) then FKey0 := IK_ENTER else FKey1 := IK_ENTER; // <Enter>
+                  // if (FKeyIdx = 0) then FKey0 := IK_ENTER else FKey1 := IK_ENTER; // <Enter>
+                  if (FKeyIdx = 0) then FKey0 := wParam else FKey1 := wParam;
                   FIsQuery := False;
                   actDefCtl();
                 end;
@@ -2583,13 +2627,13 @@ begin
                 actDefCtl();
               end;
             end;
-          IK_LEFT, IK_KPLEFT:
+          IK_LEFT, IK_KPLEFT, VK_LEFT, JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT:
             if not FIsQuery then
             begin
               FKeyIdx := 0;
               actDefCtl();
             end;
-          IK_RIGHT, IK_KPRIGHT:
+          IK_RIGHT, IK_KPRIGHT, VK_RIGHT, JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT:
             if not FIsQuery then
             begin
               FKeyIdx := 1;
@@ -2604,17 +2648,23 @@ begin
             if (FKeyIdx = 0) then FKey0 := 0 else FKey1 := 0;
             actDefCtl();
           end
-          else if FIsQuery and (wParam <> IK_ENTER) and (wParam <> IK_KPRETURN) then // Not <Enter
+          else if FIsQuery then
           begin
-            if e_KeyNames[wParam] <> '' then
-            begin
-              if (FKeyIdx = 0) then FKey0 := wParam else FKey1 := wParam;
-            end;
-            FIsQuery := False;
-            actDefCtl();
+            case wParam of
+              IK_ENTER, IK_KPRETURN, VK_FIRSTKEY..VK_LASTKEY (*, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK*): // Not <Enter
+            else
+              if e_KeyNames[wParam] <> '' then
+              begin
+                if (FKeyIdx = 0) then FKey0 := wParam else FKey1 := wParam;
+              end;
+              FIsQuery := False;
+              actDefCtl()
+            end
           end;
         end;
     end;
+
+  g_GUIGrabInput := FIsQuery
 end;
 
 
@@ -3021,21 +3071,21 @@ begin
             FIndex := High(FItems);
             FStartLine := Max(High(FItems)-FHeight+1, 0);
           end;
-          IK_UP, IK_LEFT, IK_KPUP, IK_KPLEFT:
+          IK_UP, IK_LEFT, IK_KPUP, IK_KPLEFT, VK_LEFT, JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT:
             if FIndex > 0 then
             begin
               Dec(FIndex);
               if FIndex < FStartLine then Dec(FStartLine);
               if @FOnChangeEvent <> nil then FOnChangeEvent(Self);
             end;
-          IK_DOWN, IK_RIGHT, IK_KPDOWN, IK_KPRIGHT:
+          IK_DOWN, IK_RIGHT, IK_KPDOWN, IK_KPRIGHT, VK_RIGHT, JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT:
             if FIndex < High(FItems) then
             begin
               Inc(FIndex);
               if FIndex > FStartLine+FHeight-1 then Inc(FStartLine);
               if @FOnChangeEvent <> nil then FOnChangeEvent(Self);
             end;
-          IK_RETURN, IK_KPRETURN:
+          IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK:
             with FWindow do
             begin
               if FActiveControl <> Self then SetActive(Self)
@@ -3123,7 +3173,7 @@ end;
 
 procedure TGUIFileListBox.OnMessage(var Msg: TMessage);
 var
-  a: Integer;
+  a, b: Integer;
 begin
   if not FEnabled then
     Exit;
@@ -3177,7 +3227,7 @@ begin
                 FStartLine := High(FItems)-FHeight+1;
             end;
 
-          IK_UP, IK_LEFT, IK_KPUP, IK_KPLEFT:
+          IK_UP, IK_LEFT, IK_KPUP, IK_KPLEFT, VK_UP, VK_LEFT, JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT:
             if FIndex > 0 then
             begin
               Dec(FIndex);
@@ -3187,7 +3237,7 @@ begin
                 FOnChangeEvent(Self);
             end;
 
-          IK_DOWN, IK_RIGHT, IK_KPDOWN, IK_KPRIGHT:
+          IK_DOWN, IK_RIGHT, IK_KPDOWN, IK_KPRIGHT, VK_DOWN, VK_RIGHT, JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT:
             if FIndex < High(FItems) then
             begin
               Inc(FIndex);
@@ -3197,7 +3247,7 @@ begin
                 FOnChangeEvent(Self);
             end;
 
-          IK_RETURN, IK_KPRETURN:
+          IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK:
             with FWindow do
             begin
               if FActiveControl <> Self then
@@ -3220,7 +3270,9 @@ begin
         end;
 
       WM_CHAR:
-        for a := 0 to High(FItems) do
+        for b := FIndex + 1 to High(FItems) + FIndex do
+        begin
+          a := b mod Length(FItems);
           if ( (Length(FItems[a]) > 0) and
                (LowerCase(FItems[a][1]) = LowerCase(Chr(wParam))) ) or
              ( (Length(FItems[a]) > 1) and
@@ -3233,6 +3285,7 @@ begin
               FOnChangeEvent(Self);
             Break;
           end;
+        end;
     end;
 end;
 
@@ -3378,13 +3431,13 @@ begin
     case Msg of
       WM_KEYDOWN:
         case wParam of
-          IK_UP, IK_LEFT, IK_KPUP, IK_KPLEFT:
+          IK_UP, IK_LEFT, IK_KPUP, IK_KPLEFT, VK_UP, VK_LEFT, JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT:
             if FStartLine > 0 then
               Dec(FStartLine);
-          IK_DOWN, IK_RIGHT, IK_KPDOWN, IK_KPRIGHT:
+          IK_DOWN, IK_RIGHT, IK_KPDOWN, IK_KPRIGHT, VK_DOWN, VK_RIGHT, JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT:
             if FStartLine < Length(FLines)-FHeight then
               Inc(FStartLine);
-          IK_RETURN, IK_KPRETURN:
+          IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK:
             with FWindow do
             begin
               if FActiveControl <> Self then