DEADSOFTWARE

GUI: play scroll sound when using switches
[d2df-sdl.git] / src / game / g_gui.pas
index 79b46ad6692ab1f3ae0c262b85a8e04a9d574545..3181e6969102e55d77b1be621b7e46ab32158a79 100644 (file)
@@ -1,9 +1,8 @@
-(* Copyright (C)  DooM 2D:Forever Developers
+(* Copyright (C)  Doom 2D: Forever Developers
  *
  * This program is free software: you can redistribute it and/or modify
  * it under the terms of the GNU General Public License as published by
- * the Free Software Foundation, either version 3 of the License, or
- * (at your option) any later version.
+ * the Free Software Foundation, version 3 of the License ONLY.
  *
  * This program is distributed in the hope that it will be useful,
  * but WITHOUT ANY WARRANTY; without even the implied warranty of
@@ -19,8 +18,8 @@ unit g_gui;
 interface
 
 uses
-  mempool,
-  e_graphics, e_input, e_log, g_playermodel, g_basic, MAPDEF, wadreader;
+  {$IFDEF USE_MEMPOOL}mempool,{$ENDIF}
+  e_graphics, e_input, e_log, g_playermodel, g_basic, g_touch, MAPDEF, utils;
 
 const
   MAINMENU_HEADER_COLOR: TRGB = (R:255; G:255; B:255);
@@ -85,7 +84,7 @@ type
 
   TFontType = (Texture, Character);
 
-  TFont = class(TPoolObject)
+  TFont = class{$IFDEF USE_MEMPOOL}(TPoolObject){$ENDIF}
   private
     ID: DWORD;
     FScale: Single;
@@ -109,7 +108,7 @@ type
   TOnChangeEvent = procedure(Sender: TGUIControl);
   TOnEnterEvent = procedure(Sender: TGUIControl);
 
-  TGUIControl = class(TPoolObject)
+  TGUIControl = class{$IFDEF USE_MEMPOOL}(TPoolObject){$ENDIF}
   private
     FX, FY: Integer;
     FEnabled: Boolean;
@@ -134,7 +133,7 @@ type
     property RightAlign: Boolean read FRightAlign write FRightAlign; // for menu
   end;
 
-  TGUIWindow = class(TPoolObject)
+  TGUIWindow = class{$IFDEF USE_MEMPOOL}(TPoolObject){$ENDIF}
   private
     FActiveControl: TGUIControl;
     FDefControl: string;
@@ -381,7 +380,7 @@ type
 
   TGUIListBox = class(TGUIControl)
   private
-    FItems: SArray;
+    FItems: SSArray;
     FActiveColor: TRGB;
     FUnActiveColor: TRGB;
     FFont: TFont;
@@ -394,7 +393,7 @@ type
     FDrawScroll: Boolean;
     FOnChangeEvent: TOnChangeEvent;
 
-    procedure FSetItems(Items: SArray);
+    procedure FSetItems(Items: SSArray);
     procedure FSetIndex(aIndex: Integer);
 
   public
@@ -402,6 +401,7 @@ type
     procedure OnMessage(var Msg: TMessage); override;
     procedure Draw(); override;
     procedure AddItem(Item: String);
+    function ItemExists (item: String): Boolean;
     procedure SelectItem(Item: String);
     procedure Clear();
     function  GetWidth(): Integer; override;
@@ -411,7 +411,7 @@ type
     property OnChange: TOnChangeEvent read FOnChangeEvent write FOnChangeEvent;
     property Sort: Boolean read FSort write FSort;
     property ItemIndex: Integer read FIndex write FSetIndex;
-    property Items: SArray read FItems write FSetItems;
+    property Items: SSArray read FItems write FSetItems;
     property DrawBack: Boolean read FDrawBack write FDrawBack;
     property DrawScrollBar: Boolean read FDrawScroll write FDrawScroll;
     property ActiveColor: TRGB read FActiveColor write FActiveColor;
@@ -421,27 +421,26 @@ type
 
   TGUIFileListBox = class(TGUIListBox)
   private
-    FBasePath: String;
-    FPath: String;
+    FSubPath: String;
     FFileMask: String;
     FDirs: Boolean;
+    FBaseList: SSArray; // highter index have highter priority
 
-    procedure OpenDir(path: String);
+    procedure ScanDirs;
 
   public
-    procedure OnMessage(var Msg: TMessage); override;
-    procedure SetBase(path: String);
+    procedure OnMessage (var Msg: TMessage); override;
+    procedure SetBase (dirs: SSArray; path: String = '');
     function  SelectedItem(): String;
-    procedure UpdateFileList();
+    procedure UpdateFileList;
 
     property Dirs: Boolean read FDirs write FDirs;
     property FileMask: String read FFileMask write FFileMask;
-    property Path: String read FPath;
   end;
 
   TGUIMemo = class(TGUIControl)
   private
-    FLines: SArray;
+    FLines: SSArray;
     FFont: TFont;
     FStartLine: Integer;
     FWidth: Word;
@@ -467,13 +466,14 @@ type
   private
     FButtons: array of TGUITextButton;
     FHeader: TGUILabel;
+    FLogo: DWord;
     FIndex: Integer;
     FFontID: DWORD;
     FCounter: Byte;
     FMarkerID1: DWORD;
     FMarkerID2: DWORD;
   public
-    constructor Create(FontID: DWORD; Header: string);
+    constructor Create(FontID: DWORD; Logo, Header: string);
     destructor Destroy; override;
     procedure OnMessage(var Msg: TMessage); override;
     function AddButton(fProc: Pointer; Caption: string; ShowWindow: string = ''): TGUITextButton;
@@ -535,6 +535,7 @@ type
 var
   g_GUIWindows: array of TGUIWindow;
   g_ActiveWindow: TGUIWindow = nil;
+  g_GUIGrabInput: Boolean = False;
 
 procedure g_GUI_Init();
 function  g_GUI_AddWindow(Window: TGUIWindow): TGUIWindow;
@@ -545,16 +546,20 @@ function  g_GUI_Destroy(): Boolean;
 procedure g_GUI_SaveMenuPos();
 procedure g_GUI_LoadMenuPos();
 
+
 implementation
 
 uses
-  GL, GLExt, g_textures, g_sound, SysUtils,
+  {$INCLUDE ../nogl/noGLuses.inc}
+  g_textures, g_sound, SysUtils, e_res,
   g_game, Math, StrUtils, g_player, g_options,
-  g_map, g_weapons, xdynrec;
+  g_map, g_weapons, xdynrec, wadreader;
+
 
 var
   Box: Array [0..8] of DWORD;
-  Saved_Windows: SArray;
+  Saved_Windows: SSArray;
+
 
 procedure g_GUI_Init();
 begin
@@ -809,13 +814,26 @@ procedure TGUIWindow.Draw;
 var
   i: Integer;
   ID: DWORD;
+  tw, th: Word;
 begin
-  if FBackTexture <> '' then
+  if FBackTexture <> '' then  // Here goes code duplication from g_game.pas:DrawMenuBackground()
     if g_Texture_Get(FBackTexture, ID) then
-      e_DrawSize(ID, 0, 0, 0, False, False, gScreenWidth, gScreenHeight)
+    begin
+      e_Clear(GL_COLOR_BUFFER_BIT, 0, 0, 0);
+      e_GetTextureSize(ID, @tw, @th);
+      if tw = th then
+        tw := round(tw * 1.333 * (gScreenHeight / th))
+      else
+        tw := trunc(tw * (gScreenHeight / th));
+      e_DrawSize(ID, (gScreenWidth - tw) div 2, 0, 0, False, False, tw, gScreenHeight);
+    end
     else
       e_Clear(GL_COLOR_BUFFER_BIT, 0.5, 0.5, 0.5);
 
+  // small hack here
+  if FName = 'AuthorsMenu' then
+    e_DarkenQuadWH(0, 0, gScreenWidth, gScreenHeight, 150);
+
   for i := 0 to High(Childs) do
     if Childs[i] <> nil then Childs[i].Draw;
 end;
@@ -827,11 +845,15 @@ begin
   if @FOnKeyDownEx <> nil then FOnKeyDownEx(self, Msg.wParam);
 
   if Msg.Msg = WM_KEYDOWN then
-    if Msg.wParam = IK_ESCAPE then
-    begin
-      g_GUI_HideWindow;
-      Exit;
-    end;
+  begin
+    case Msg.wParam of
+      VK_ESCAPE:
+        begin
+          g_GUI_HideWindow;
+          Exit
+        end
+    end
+  end
 end;
 
 procedure TGUIWindow.SetActive(Control: TGUIControl);
@@ -958,7 +980,7 @@ begin
   case Msg.Msg of
     WM_KEYDOWN:
       case Msg.wParam of
-        IK_RETURN, IK_KPRETURN: Click();
+        IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK: Click();
       end;
   end;
 end;
@@ -1012,6 +1034,7 @@ function TGUIMainMenu.AddButton(fProc: Pointer; Caption: string; ShowWindow: str
 var
   a, _x: Integer;
   h, hh: Word;
+  lh: Word = 0;
 begin
   FIndex := 0;
 
@@ -1031,18 +1054,21 @@ begin
     if FButtons[a] <> nil then
       _x := Min(_x, (gScreenWidth div 2)-(FButtons[a].GetWidth div 2));
 
-  hh := FHeader.GetHeight;
+  if FLogo <> 0 then e_GetTextureSize(FLogo, nil, @lh);
+  hh := FButtons[High(FButtons)].GetHeight;
 
-  h := hh*(2+Length(FButtons))+MAINMENU_SPACE*(Length(FButtons)-1);
-  h := (gScreenHeight div 2)-(h div 2);
+  if FLogo <> 0 then h := lh + hh * (1 + Length(FButtons)) + MAINMENU_SPACE * (Length(FButtons) - 1)
+  else h := hh * (2 + Length(FButtons)) + MAINMENU_SPACE * (Length(FButtons) - 1);
+  h := (gScreenHeight div 2) - (h div 2);
 
-  with FHeader do
+  if FHeader <> nil then with FHeader do
   begin
     FX := _x;
     FY := h;
   end;
 
-  Inc(h, hh*2);
+  if FLogo <> 0 then Inc(h, lh)
+  else Inc(h, hh*2);
 
   for a := 0 to High(FButtons) do
   begin
@@ -1065,7 +1091,7 @@ begin
   FButtons[High(FButtons)] := nil;
 end;
 
-constructor TGUIMainMenu.Create(FontID: DWORD; Header: string);
+constructor TGUIMainMenu.Create(FontID: DWORD; Logo, Header: string);
 begin
   inherited Create();
 
@@ -1076,12 +1102,15 @@ begin
   g_Texture_Get(MAINMENU_MARKER1, FMarkerID1);
   g_Texture_Get(MAINMENU_MARKER2, FMarkerID2);
 
-  FHeader := TGUILabel.Create(Header, FFontID);
-  with FHeader do
+  if not g_Texture_Get(Logo, FLogo) then
   begin
-    FColor := MAINMENU_HEADER_COLOR;
-    FX := (gScreenWidth div 2)-(GetWidth div 2);
-    FY := (gScreenHeight div 2)-(GetHeight div 2);
+    FHeader := TGUILabel.Create(Header, FFontID);
+    with FHeader do
+    begin
+      FColor := MAINMENU_HEADER_COLOR;
+      FX := (gScreenWidth div 2)-(GetWidth div 2);
+      FY := (gScreenHeight div 2)-(GetHeight div 2);
+    end;
   end;
 end;
 
@@ -1101,10 +1130,16 @@ end;
 procedure TGUIMainMenu.Draw;
 var
   a: Integer;
+  w, h: Word;
+
 begin
   inherited;
 
-  FHeader.Draw;
+  if FHeader <> nil then FHeader.Draw
+  else begin
+    e_GetTextureSize(FLogo, @w, @h);
+    e_Draw(FLogo, ((gScreenWidth div 2) - (w div 2)), FButtons[0].FY - FButtons[0].GetHeight - h, 0, True, False);
+  end;
 
   if FButtons <> nil then
   begin
@@ -1172,7 +1207,7 @@ begin
   case Msg.Msg of
     WM_KEYDOWN:
       case Msg.wParam of
-        IK_UP, IK_KPUP:
+        IK_UP, IK_KPUP, VK_UP, JOY0_UP, JOY1_UP, JOY2_UP, JOY3_UP:
         begin
           repeat
             Dec(FIndex);
@@ -1181,7 +1216,7 @@ begin
 
           g_Sound_PlayEx(MENU_CHANGESOUND);
         end;
-        IK_DOWN, IK_KPDOWN:
+        IK_DOWN, IK_KPDOWN, VK_DOWN, JOY0_DOWN, JOY1_DOWN, JOY2_DOWN, JOY3_DOWN:
         begin
           repeat
             Inc(FIndex);
@@ -1190,7 +1225,7 @@ begin
 
           g_Sound_PlayEx(MENU_CHANGESOUND);
         end;
-        IK_RETURN, IK_KPRETURN: if (FIndex <> -1) and FButtons[FIndex].FEnabled then FButtons[FIndex].Click;
+        IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK: if (FIndex <> -1) and FButtons[FIndex].FEnabled then FButtons[FIndex].Click;
       end;
   end;
 end;
@@ -1267,7 +1302,7 @@ begin
   case Msg.Msg of
     WM_KEYDOWN:
       case Msg.wParam of
-        IK_RETURN, IK_KPRETURN: if @FOnClickEvent <> nil then FOnClickEvent();
+        IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK: if @FOnClickEvent <> nil then FOnClickEvent();
       end;
   end;
 end;
@@ -1321,7 +1356,7 @@ end;
 procedure TGUIMenu.AddText(fText: string; MaxWidth: Word);
 var
   a, i: Integer;
-  l: SArray;
+  l: SSArray;
 begin
   l := GetLines(fText, FFontID, MaxWidth);
 
@@ -1519,7 +1554,7 @@ begin
     WM_KEYDOWN:
     begin
       case Msg.wParam of
-        IK_UP, IK_KPUP:
+        IK_UP, IK_KPUP, VK_UP,JOY0_UP, JOY1_UP, JOY2_UP, JOY3_UP:
         begin
           c := 0;
           repeat
@@ -1540,7 +1575,7 @@ begin
           g_Sound_PlayEx(MENU_CHANGESOUND);
         end;
 
-        IK_DOWN, IK_KPDOWN:
+        IK_DOWN, IK_KPDOWN, VK_DOWN, JOY0_DOWN, JOY1_DOWN, JOY2_DOWN, JOY3_DOWN:
         begin
           c := 0;
           repeat
@@ -1561,13 +1596,15 @@ begin
           g_Sound_PlayEx(MENU_CHANGESOUND);
         end;
 
-        IK_LEFT, IK_RIGHT, IK_KPLEFT, IK_KPRIGHT:
+        IK_LEFT, IK_RIGHT, IK_KPLEFT, IK_KPRIGHT, VK_LEFT, VK_RIGHT,
+        JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT,
+       JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT:
         begin
           if FIndex <> -1 then
             if FItems[FIndex].Control <> nil then
               FItems[FIndex].Control.OnMessage(Msg);
         end;
-        IK_RETURN, IK_KPRETURN:
+        IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK:
         begin
           if FIndex <> -1 then
           begin
@@ -2096,14 +2133,14 @@ begin
     WM_KEYDOWN:
     begin
       case Msg.wParam of
-        IK_LEFT, IK_KPLEFT:
+        IK_LEFT, IK_KPLEFT, VK_LEFT, JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT:
           if FValue > 0 then
           begin
             Dec(FValue);
             g_Sound_PlayEx(SCROLL_SUBSOUND);
             if @FOnChangeEvent <> nil then FOnChangeEvent(Self);
           end;
-        IK_RIGHT, IK_KPRIGHT:
+        IK_RIGHT, IK_KPRIGHT, VK_RIGHT, JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT:
           if FValue < FMax then
           begin
             Inc(FValue);
@@ -2180,27 +2217,34 @@ begin
   case Msg.Msg of
     WM_KEYDOWN:
       case Msg.wParam of
-        IK_RETURN, IK_RIGHT, IK_KPRETURN, IK_KPRIGHT:
+        IK_RETURN, IK_RIGHT, IK_KPRETURN, IK_KPRIGHT, VK_FIRE, VK_OPEN, VK_RIGHT,
+        JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT,
+        JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK:
         begin
           if FIndex < High(FItems) then
             Inc(FIndex)
           else
             FIndex := 0;
 
+          g_Sound_PlayEx(SCROLL_ADDSOUND);
+
           if @FOnChangeEvent <> nil then
             FOnChangeEvent(Self);
         end;
 
-    IK_LEFT, IK_KPLEFT:
-      begin
-        if FIndex > 0 then
-          Dec(FIndex)
-        else
-          FIndex := High(FItems);
+      IK_LEFT, IK_KPLEFT, VK_LEFT,
+      JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT:
+        begin
+          if FIndex > 0 then
+            Dec(FIndex)
+          else
+            FIndex := High(FItems);
 
-        if @FOnChangeEvent <> nil then
-          FOnChangeEvent(Self);
-      end;
+          g_Sound_PlayEx(SCROLL_SUBSOUND);
+
+          if @FOnChangeEvent <> nil then
+            FOnChangeEvent(Self);
+        end;
     end;
   end;
 end;
@@ -2298,9 +2342,9 @@ begin
           IK_DELETE: Delete(FText, FCaretPos + 1, 1);
           IK_END, IK_KPEND: FCaretPos := Length(FText);
           IK_HOME, IK_KPHOME: FCaretPos := 0;
-          IK_LEFT, IK_KPLEFT: if FCaretPos > 0 then Dec(FCaretPos);
-          IK_RIGHT, IK_KPRIGHT: if FCaretPos < Length(FText) then Inc(FCaretPos);
-          IK_RETURN, IK_KPRETURN:
+          IK_LEFT, IK_KPLEFT, VK_LEFT, JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT: if FCaretPos > 0 then Dec(FCaretPos);
+          IK_RIGHT, IK_KPRIGHT, VK_RIGHT, JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT: if FCaretPos < Length(FText) then Inc(FCaretPos);
+          IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK:
             with FWindow do
             begin
               if FActiveControl <> Self then
@@ -2317,6 +2361,9 @@ begin
             end;
         end;
     end;
+
+  g_GUIGrabInput := (@FOnEnterEvent = nil) and (FWindow.FActiveControl = Self);
+  g_Touch_ShowKeyboard(g_GUIGrabInput)
 end;
 
 procedure TGUIEdit.SetText(Text: string);
@@ -2397,12 +2444,12 @@ begin
     case Msg of
       WM_KEYDOWN:
         case wParam of
-          IK_ESCAPE:
+          VK_ESCAPE:
             begin
               if FIsQuery then actDefCtl();
               FIsQuery := False;
             end;
-          IK_RETURN, IK_KPRETURN:
+          IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK:
             begin
               if not FIsQuery then
                 begin
@@ -2412,9 +2459,10 @@ begin
 
                   FIsQuery := True;
                 end
-              else
+              else if (wParam < VK_FIRSTKEY) and (wParam > VK_LASTKEY) then
                 begin
-                  FKey := IK_ENTER; // <Enter>
+                  // FKey := IK_ENTER; // <Enter>
+                  FKey := wParam;
                   FIsQuery := False;
                   actDefCtl();
                 end;
@@ -2436,15 +2484,21 @@ begin
             FKey := 0;
             actDefCtl();
           end
-          else if FIsQuery and (wParam <> IK_ENTER) and (wParam <> IK_KPRETURN) then // Not <Enter
+          else if FIsQuery then
           begin
-            if e_KeyNames[wParam] <> '' then
-              FKey := wParam;
-            FIsQuery := False;
-            actDefCtl();
+            case wParam of
+              IK_ENTER, IK_KPRETURN, VK_FIRSTKEY..VK_LASTKEY (*, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK*): // Not <Enter
+            else
+              if e_KeyNames[wParam] <> '' then
+                FKey := wParam;
+              FIsQuery := False;
+              actDefCtl();
+            end
           end;
         end;
     end;
+
+  g_GUIGrabInput := FIsQuery
 end;
 
 { TGUIKeyRead2 }
@@ -2516,11 +2570,14 @@ end;
 
 function TGUIKeyRead2.WantActivationKey (key: LongInt): Boolean;
 begin
-  result :=
-    (key = IK_BACKSPACE) or
-    (key = IK_LEFT) or (key = IK_RIGHT) or
-    (key = IK_KPLEFT) or (key = IK_KPRIGHT) or
-    false; // oops
+  case key of
+    IK_BACKSPACE, IK_LEFT, IK_RIGHT, IK_KPLEFT, IK_KPRIGHT, VK_LEFT, VK_RIGHT,
+    JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT,
+    JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT:
+      result := True
+  else
+      result := False
+  end
 end;
 
 procedure TGUIKeyRead2.OnMessage(var Msg: TMessage);
@@ -2543,12 +2600,12 @@ begin
     case Msg of
       WM_KEYDOWN:
         case wParam of
-          IK_ESCAPE:
+          VK_ESCAPE:
             begin
               if FIsQuery then actDefCtl();
               FIsQuery := False;
             end;
-          IK_RETURN, IK_KPRETURN:
+          IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK:
             begin
               if not FIsQuery then
                 begin
@@ -2558,9 +2615,10 @@ begin
 
                   FIsQuery := True;
                 end
-              else
+              else if (wParam < VK_FIRSTKEY) and (wParam > VK_LASTKEY) then
                 begin
-                  if (FKeyIdx = 0) then FKey0 := IK_ENTER else FKey1 := IK_ENTER; // <Enter>
+                  // if (FKeyIdx = 0) then FKey0 := IK_ENTER else FKey1 := IK_ENTER; // <Enter>
+                  if (FKeyIdx = 0) then FKey0 := wParam else FKey1 := wParam;
                   FIsQuery := False;
                   actDefCtl();
                 end;
@@ -2573,13 +2631,13 @@ begin
                 actDefCtl();
               end;
             end;
-          IK_LEFT, IK_KPLEFT:
+          IK_LEFT, IK_KPLEFT, VK_LEFT, JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT:
             if not FIsQuery then
             begin
               FKeyIdx := 0;
               actDefCtl();
             end;
-          IK_RIGHT, IK_KPRIGHT:
+          IK_RIGHT, IK_KPRIGHT, VK_RIGHT, JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT:
             if not FIsQuery then
             begin
               FKeyIdx := 1;
@@ -2594,17 +2652,23 @@ begin
             if (FKeyIdx = 0) then FKey0 := 0 else FKey1 := 0;
             actDefCtl();
           end
-          else if FIsQuery and (wParam <> IK_ENTER) and (wParam <> IK_KPRETURN) then // Not <Enter
+          else if FIsQuery then
           begin
-            if e_KeyNames[wParam] <> '' then
-            begin
-              if (FKeyIdx = 0) then FKey0 := wParam else FKey1 := wParam;
-            end;
-            FIsQuery := False;
-            actDefCtl();
+            case wParam of
+              IK_ENTER, IK_KPRETURN, VK_FIRSTKEY..VK_LASTKEY (*, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK*): // Not <Enter
+            else
+              if e_KeyNames[wParam] <> '' then
+              begin
+                if (FKeyIdx = 0) then FKey0 := wParam else FKey1 := wParam;
+              end;
+              FIsQuery := False;
+              actDefCtl()
+            end
           end;
         end;
     end;
+
+  g_GUIGrabInput := FIsQuery
 end;
 
 
@@ -2923,7 +2987,15 @@ begin
   if FSort then g_Basic.Sort(FItems);
 end;
 
-procedure TGUIListBox.Clear();
+function TGUIListBox.ItemExists (item: String): Boolean;
+  var i: Integer;
+begin
+  i := 0;
+  while (i <= High(FItems)) and (FItems[i] <> item) do Inc(i);
+  result := i <= High(FItems)
+end;
+
+procedure TGUIListBox.Clear;
 begin
   FItems := nil;
 
@@ -3011,21 +3083,21 @@ begin
             FIndex := High(FItems);
             FStartLine := Max(High(FItems)-FHeight+1, 0);
           end;
-          IK_UP, IK_LEFT, IK_KPUP, IK_KPLEFT:
+          IK_UP, IK_LEFT, IK_KPUP, IK_KPLEFT, VK_LEFT, JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT:
             if FIndex > 0 then
             begin
               Dec(FIndex);
               if FIndex < FStartLine then Dec(FStartLine);
               if @FOnChangeEvent <> nil then FOnChangeEvent(Self);
             end;
-          IK_DOWN, IK_RIGHT, IK_KPDOWN, IK_KPRIGHT:
+          IK_DOWN, IK_RIGHT, IK_KPDOWN, IK_KPRIGHT, VK_RIGHT, JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT:
             if FIndex < High(FItems) then
             begin
               Inc(FIndex);
               if FIndex > FStartLine+FHeight-1 then Inc(FStartLine);
               if @FOnChangeEvent <> nil then FOnChangeEvent(Self);
             end;
-          IK_RETURN, IK_KPRETURN:
+          IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK:
             with FWindow do
             begin
               if FActiveControl <> Self then SetActive(Self)
@@ -3057,7 +3129,7 @@ begin
   Result := FItems[FIndex];
 end;
 
-procedure TGUIListBox.FSetItems(Items: SArray);
+procedure TGUIListBox.FSetItems(Items: SSArray);
 begin
   if FItems <> nil then
     FItems := nil;
@@ -3113,7 +3185,7 @@ end;
 
 procedure TGUIFileListBox.OnMessage(var Msg: TMessage);
 var
-  a: Integer;
+  a, b: Integer; s: AnsiString;
 begin
   if not FEnabled then
     Exit;
@@ -3167,7 +3239,7 @@ begin
                 FStartLine := High(FItems)-FHeight+1;
             end;
 
-          IK_UP, IK_LEFT, IK_KPUP, IK_KPLEFT:
+          IK_UP, IK_LEFT, IK_KPUP, IK_KPLEFT, VK_UP, VK_LEFT, JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT:
             if FIndex > 0 then
             begin
               Dec(FIndex);
@@ -3177,7 +3249,7 @@ begin
                 FOnChangeEvent(Self);
             end;
 
-          IK_DOWN, IK_RIGHT, IK_KPDOWN, IK_KPRIGHT:
+          IK_DOWN, IK_RIGHT, IK_KPDOWN, IK_KPRIGHT, VK_DOWN, VK_RIGHT, JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT:
             if FIndex < High(FItems) then
             begin
               Inc(FIndex);
@@ -3187,7 +3259,7 @@ begin
                 FOnChangeEvent(Self);
             end;
 
-          IK_RETURN, IK_KPRETURN:
+          IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK:
             with FWindow do
             begin
               if FActiveControl <> Self then
@@ -3196,7 +3268,18 @@ begin
                 begin
                   if FItems[FIndex][1] = #29 then // Ïàïêà
                   begin
-                    OpenDir(FPath+Copy(FItems[FIndex], 2, 255));
+                    if FItems[FIndex] = #29 + '..' then
+                    begin
+                      e_LogWritefln('TGUIFileListBox: Upper dir "%s" -> "%s"', [FSubPath, e_UpperDir(FSubPath)]);
+                      FSubPath := e_UpperDir(FSubPath)
+                    end
+                    else
+                    begin
+                      s := Copy(AnsiString(FItems[FIndex]), 2);
+                      e_LogWritefln('TGUIFileListBox: Enter dir "%s" -> "%s"', [FSubPath, e_CatPath(FSubPath, s)]);
+                      FSubPath := e_CatPath(FSubPath, s);
+                    end;
+                    ScanDirs;
                     FIndex := 0;
                     Exit;
                   end;
@@ -3210,7 +3293,9 @@ begin
         end;
 
       WM_CHAR:
-        for a := 0 to High(FItems) do
+        for b := FIndex + 1 to High(FItems) + FIndex do
+        begin
+          a := b mod Length(FItems);
           if ( (Length(FItems[a]) > 0) and
                (LowerCase(FItems[a][1]) = LowerCase(Chr(wParam))) ) or
              ( (Length(FItems[a]) > 1) and
@@ -3223,73 +3308,82 @@ begin
               FOnChangeEvent(Self);
             Break;
           end;
+        end;
     end;
 end;
 
-procedure TGUIFileListBox.OpenDir(path: String);
-var
-  SR: TSearchRec;
-  i: Integer;
-  sm, sc: string;
+procedure TGUIFileListBox.ScanDirs;
+  var i, j: Integer; path: AnsiString; SR: TSearchRec; sm, sc: String;
 begin
-  Clear();
-
-  path := IncludeTrailingPathDelimiter(path);
-  path := ExpandFileName(path);
+  Clear;
 
-  // Êàòàëîãè:
-  if FDirs then
+  i := High(FBaseList);
+  while i >= 0 do
   begin
-    if FindFirst(path+'*', faDirectory, SR) = 0 then
-    repeat
-      if not LongBool(SR.Attr and faDirectory) then
-        Continue;
-      if (SR.Name = '.') or
-         ((SR.Name = '..') and (path = ExpandFileName(FBasePath))) then
-        Continue;
-
-      AddItem(#1 + SR.Name);
-    until FindNext(SR) <> 0;
-
-    FindClose(SR);
+    path := e_CatPath(FBaseList[i], FSubPath);
+    if FDirs then
+    begin
+      if FindFirst(path + '/' + '*', faDirectory, SR) = 0 then
+      begin
+        repeat
+          if LongBool(SR.Attr and faDirectory) then
+            if (SR.Name <> '.') and ((FSubPath <> '') or (SR.Name <> '..')) then
+              if Self.ItemExists(#1 + SR.Name) = false then
+                Self.AddItem(#1 + SR.Name)
+        until FindNext(SR) <> 0
+      end;
+      FindClose(SR)
+    end;
+    Dec(i)
   end;
 
-  // Ôàéëû:
-  sm := FFileMask;
-  while sm <> '' do
+  i := High(FBaseList);
+  while i >= 0 do
   begin
-    i := Pos('|', sm);
-    if i = 0 then i := length(sm)+1;
-    sc := Copy(sm, 1, i-1);
-    Delete(sm, 1, i);
-    if FindFirst(path+sc, faAnyFile, SR) = 0 then repeat AddItem(SR.Name); until FindNext(SR) <> 0;
-    FindClose(SR);
+    path := e_CatPath(FBaseList[i], FSubPath);
+    sm := FFileMask;
+    while sm <> '' do
+    begin
+      j := Pos('|', sm);
+      if j = 0 then
+        j := length(sm) + 1;
+      sc := Copy(sm, 1, j - 1);
+      Delete(sm, 1, j);
+      if FindFirst(path + '/' + sc, faAnyFile, SR) = 0 then
+      begin
+        repeat
+          if Self.ItemExists(SR.Name) = false then
+            AddItem(SR.Name)
+        until FindNext(SR) <> 0
+      end;
+      FindClose(SR)
+    end;
+    Dec(i)
   end;
 
   for i := 0 to High(FItems) do
     if FItems[i][1] = #1 then
       FItems[i][1] := #29;
-
-  FPath := path;
 end;
 
-procedure TGUIFileListBox.SetBase(path: String);
+procedure TGUIFileListBox.SetBase (dirs: SSArray; path: String = '');
 begin
-  FBasePath := path;
-  OpenDir(FBasePath);
+  FBaseList := dirs;
+  FSubPath := path;
+  ScanDirs
 end;
 
-function TGUIFileListBox.SelectedItem(): String;
+function TGUIFileListBox.SelectedItem (): String;
+  var s: AnsiString;
 begin
-  Result := '';
-
-  if (FIndex = -1) or (FItems = nil) or
-     (FIndex > High(FItems)) or
-     (FItems[FIndex][1] = '/') or
-     (FItems[FIndex][1] = '\') then
-    Exit;
-
-  Result := FPath + FItems[FIndex];
+  result := '';
+  if (FIndex >= 0) and (FIndex <= High(FItems)) and (FItems[FIndex][1] <> '/') and (FItems[FIndex][1] <> '\') then
+  begin
+    s := e_CatPath(FSubPath, FItems[FIndex]);
+    if e_FindResource(FBaseList, s) = true then
+      result := ExpandFileName(s)
+  end;
+  e_LogWritefln('TGUIFileListBox.SelectedItem -> "%s"', [result]);
 end;
 
 procedure TGUIFileListBox.UpdateFileList();
@@ -3304,7 +3398,8 @@ begin
   else
     fn := FItems[FIndex];
 
-  OpenDir(FPath);
+//  OpenDir(FPath);
+  ScanDirs;
 
   if fn <> '' then
     SelectItem(fn);
@@ -3368,13 +3463,13 @@ begin
     case Msg of
       WM_KEYDOWN:
         case wParam of
-          IK_UP, IK_LEFT, IK_KPUP, IK_KPLEFT:
+          IK_UP, IK_LEFT, IK_KPUP, IK_KPLEFT, VK_UP, VK_LEFT, JOY0_LEFT, JOY1_LEFT, JOY2_LEFT, JOY3_LEFT:
             if FStartLine > 0 then
               Dec(FStartLine);
-          IK_DOWN, IK_RIGHT, IK_KPDOWN, IK_KPRIGHT:
+          IK_DOWN, IK_RIGHT, IK_KPDOWN, IK_KPRIGHT, VK_DOWN, VK_RIGHT, JOY0_RIGHT, JOY1_RIGHT, JOY2_RIGHT, JOY3_RIGHT:
             if FStartLine < Length(FLines)-FHeight then
               Inc(FStartLine);
-          IK_RETURN, IK_KPRETURN:
+          IK_RETURN, IK_KPRETURN, VK_FIRE, VK_OPEN, JOY0_ATTACK, JOY1_ATTACK, JOY2_ATTACK, JOY3_ATTACK:
             with FWindow do
             begin
               if FActiveControl <> Self then