DEADSOFTWARE

render: separate animation drawing from game code
[d2df-sdl.git] / src / game / g_gfx.pas
index 2a77c0310d554266aeebb5a50b1c852df7a48254..9c58759a071c0ace4bc29776649bf51d7c5998b3 100644 (file)
@@ -135,7 +135,7 @@ function awmIsSetHolmes (x, y: Integer): Boolean; inline;
 implementation
 
 uses
-  g_map, g_panel, g_basic, Math,
+  g_map, g_panel, g_basic, Math, r_animations,
   g_options, g_console, SysUtils, g_triggers, MAPDEF,
   g_game, g_language, g_net, utils, xprofiler;