diff --git a/src/game/g_game.pas b/src/game/g_game.pas
index 2d3fb588db863d074a7e3ae0f7c16c3ae954100e..e69bde9bdc4ce3537c932b585560bb4daf7c1b2a 100644 (file)
--- a/src/game/g_game.pas
+++ b/src/game/g_game.pas
//if not gDebugMode then exit;
cmd := LowerCase(P[0]);
- if cmd = 'dpp' then
+ if cmd = 'pf_draw_frame' then
begin
g_profile_frame_draw := not g_profile_frame_draw;
exit;
end;
- if cmd = 'dpu' then
+ if cmd = 'pf_update_frame' then
begin
g_profile_frame_update := not g_profile_frame_update;
exit;
end;
- if cmd = 'dpc' then
+ if cmd = 'pf_coldet' then
begin
g_profile_collision := not g_profile_collision;
exit;
end;
- if cmd = 'r_gridrender' then
+ if cmd = 'r_sq_draw' then
begin
case getBool(1) of
-1: begin end;
0: gdbg_map_use_grid_render := false;
1: gdbg_map_use_grid_render := true;
end;
- if gdbg_map_use_grid_render then g_Console_Add('grid rendering: tan') else g_Console_Add('grid rendering: ona');
+ if gdbg_map_use_grid_render then g_Console_Add('accelerated rendering: tan') else g_Console_Add('accelerated rendering: ona');
exit;
end;
- if cmd = 'dbg_coldet_grid' then
+ if cmd = 'dbg_sq_coldet' then
begin
case getBool(1) of
-1: begin end;
0: gdbg_map_use_grid_coldet := false;
1: gdbg_map_use_grid_coldet := true;
end;
- if gdbg_map_use_grid_coldet then g_Console_Add('grid coldet: tan') else g_Console_Add('grid coldet: ona');
+ if gdbg_map_use_grid_coldet then g_Console_Add('accelerated coldet: tan') else g_Console_Add('accelerated coldet: ona');
exit;
end;
if (cmd = 'sq_use_grid') or (cmd = 'sq_use_tree') then
begin
gdbg_map_use_tree_coldet := (cmd = 'sq_use_tree');
- if gdbg_map_use_tree_coldet then g_Console_Add('coldet: tree') else g_Console_Add('coldet: grid');
+ if gdbg_map_use_tree_coldet then g_Console_Add('coldet acceleration: tree') else g_Console_Add('coldet acceleration: grid');
+ exit;
+ end;
+
+ if (cmd = 'r_sq_use_grid') or (cmd = 'r_sq_use_tree') then
+ begin
+ gdbg_map_use_tree_draw := (cmd = 'r_sq_use_tree');
+ if gdbg_map_use_tree_draw then g_Console_Add('render acceleration: tree') else g_Console_Add('render acceleration: grid');
exit;
end;