diff --git a/src/game/g_game.pas b/src/game/g_game.pas
index ef256d18c597441246b1fd81e115d67b259a1c77..d03d02a47f13494d22353492dc80ba35676346ce 100644 (file)
--- a/src/game/g_game.pas
+++ b/src/game/g_game.pas
TimeLimit: Word;
GoalLimit: Word;
WarmupTime: Word;
+ SpawnInvul: Word;
MaxLives: Byte;
Options: LongWord;
WAD: String;
GAME_OPTION_MONSTERS = 16;
GAME_OPTION_BOTVSPLAYER = 32;
GAME_OPTION_BOTVSMONSTER = 64;
+ GAME_OPTION_DMKEYS = 128;
STATE_NONE = 0;
STATE_MENU = 1;
if g_Game_IsNet then MH_SEND_GameSettings;
end;
end
+ else if (cmd = 'g_dm_keys') and not g_Game_IsClient then
+ begin
+ with gGameSettings do
+ begin
+ if (Length(P) > 1) and
+ ((P[1] = '1') or (P[1] = '0')) then
+ begin
+ if (P[1][1] = '1') then
+ Options := Options or GAME_OPTION_DMKEYS
+ else
+ Options := Options and (not GAME_OPTION_DMKEYS);
+ end;
+
+ if (LongBool(Options and GAME_OPTION_DMKEYS)) then
+ g_Console_Add(_lc[I_MSG_DMKEYS_ON])
+ else
+ g_Console_Add(_lc[I_MSG_DMKEYS_OFF]);
+ g_Console_Add(_lc[I_MSG_ONMAPCHANGE]);
+
+ if g_Game_IsNet then MH_SEND_GameSettings;
+ end;
+ end
else if (cmd = 'g_warmuptime') and not g_Game_IsClient then
begin
if Length(P) > 1 then
[gGameSettings.WarmupTime]));
g_Console_Add(_lc[I_MSG_ONMAPCHANGE]);
end
+ else if (cmd = 'g_spawn_invul') and not g_Game_IsClient then
+ begin
+ if Length(P) > 1 then
+ begin
+ if StrToIntDef(P[1], gGameSettings.SpawnInvul) = 0 then
+ gGameSettings.SpawnInvul := 0
+ else
+ gGameSettings.SpawnInvul := StrToIntDef(P[1], gGameSettings.SpawnInvul);
+ end;
+
+ g_Console_Add(Format(_lc[I_MSG_SPAWNINVUL],
+ [gGameSettings.SpawnInvul]));
+ g_Console_Add(_lc[I_MSG_ONMAPCHANGE]);
+ end
else if cmd = 'net_interp' then
begin
if (Length(P) > 1) then