DEADSOFTWARE

show map loading update once per 300 msec; it nearly halves loading times for huge...
[d2df-sdl.git] / src / game / g_game.pas
index 302b952af4b10f88b81c89e2537faf706921b2b9..cc71ea1a8c64fde887d14fa2a1e908600ada9bfd 100644 (file)
@@ -3990,7 +3990,7 @@ begin
         end;
     end;
 
-    ProcessLoading();
+    ProcessLoading(true);
 
     e_PollInput();
 
@@ -6758,7 +6758,7 @@ begin
 
   g_ActiveWindow := nil;
 
-  ProcessLoading;
+  ProcessLoading(true);
 end;
 
 procedure g_Game_StepLoading();
@@ -6770,7 +6770,7 @@ begin
     if (ShowCount > LOADING_SHOW_STEP) then
     begin
       ShowCount := 0;
-      ProcessLoading;
+      ProcessLoading();
     end;
   end;
 end;