diff --git a/src/game/g_game.pas b/src/game/g_game.pas
index b89986206c82070ba81c5474530ab0bd96fffad8..bc645b0a57fd12de70a6888d4e8c4c32ec9c52fd 100644 (file)
--- a/src/game/g_game.pas
+++ b/src/game/g_game.pas
gGameSettings.Options := gGameSettings.Options + GAME_OPTION_BOTVSMONSTER;
gSwitchGameMode := GM_SINGLE;
+ gLMSRespawn := LMS_RESPAWN_NONE;
+ gLMSRespawnTime := 0;
+ gSpectLatchPID1 := 0;
+ gSpectLatchPID2 := 0;
+
g_Game_ExecuteEvent('ongamestart');
// Óñòàíîâêà ðàçìåðîâ îêîí èãðîêîâ:
gAimLine := False;
gShowMap := False;
+ gLMSRespawn := LMS_RESPAWN_NONE;
+ gLMSRespawnTime := 0;
+ gSpectLatchPID1 := 0;
+ gSpectLatchPID2 := 0;
+
g_Game_ExecuteEvent('ongamestart');
// Óñòàíîâêà ðàçìåðîâ îêîí èãðîêîâ:
gAimLine := False;
gShowMap := False;
+ gLMSRespawn := LMS_RESPAWN_NONE;
+ gLMSRespawnTime := 0;
+ gSpectLatchPID1 := 0;
+ gSpectLatchPID2 := 0;
+
g_Game_ExecuteEvent('ongamestart');
// Óñòàíîâêà ðàçìåðîâ îêíà èãðîêà
begin
// wait a second until the fuckers finally decide to join
gLMSRespawn := LMS_RESPAWN_WARMUP;
- gLMSRespawnTime := gTime + gGameSettings.WarmupTime;
+ gLMSRespawnTime := gTime + gGameSettings.WarmupTime*1000;
gLMSSoftSpawn := NoMapRestart;
Exit;
end;