DEADSOFTWARE

sound muting should work on first window deactivation now
[d2df-sdl.git] / src / game / g_game.pas
index c5e144c7c0dfaad252644494be24bf65de0e092e..b6f747401cf1a180bbb20fb3178138ec9089de1e 100644 (file)
@@ -244,7 +244,7 @@ var
   gWinPosX, gWinPosY: Integer;
   gWinSizeX, gWinSizeY: Integer;
   gWinFrameX, gWinFrameY, gWinCaption: Integer;
-  gWinActive: Boolean = False;
+  gWinActive: Boolean = True; // by default window is active, lol
   gResolutionChange: Boolean = False;
   gRC_Width, gRC_Height: Word;
   gRC_FullScreen, gRC_Maximized: Boolean;