diff --git a/src/game/g_game.pas b/src/game/g_game.pas
index 114c692242e50d3b5213bb7639579c7d324540ff..b3c00635e29cf462295f45fcda3138c89d2f9414 100644 (file)
--- a/src/game/g_game.pas
+++ b/src/game/g_game.pas
if gPlayerAction[p, ACTION_WEAPPREV] then plr.PressKey(KEY_PREVWEAPON);
if gPlayerAction[p, ACTION_ACTIVATE] then plr.PressKey(KEY_OPEN);
+ gPlayerAction[p, ACTION_WEAPNEXT] := False; // HACK, remove after readyweaon&pendinweapon implementation
+ gPlayerAction[p, ACTION_WEAPPREV] := False; // HACK, remove after readyweaon&pendinweapon implementation
+
for i := WP_FIRST to WP_LAST do
begin
if gSelectWeapon[p, i] then