diff --git a/src/game/g_game.pas b/src/game/g_game.pas
index 9ec96396134f776058e72cb7616103bd7a116501..a377122e143a16bf6b443b54e6fc381cb8ea9e07 100644 (file)
--- a/src/game/g_game.pas
+++ b/src/game/g_game.pas
result := false; // don't stop
with mon do
begin
- if Live then
+ if alive then
begin
// Ëåâûé âåðõíèé óãîë
aX := Obj.X div ScaleSz + 1;
// Ðèñóåì èãðîêîâ:
for a := 0 to High(gPlayers) do
if gPlayers[a] <> nil then with gPlayers[a] do
- if Live then begin
+ if alive then begin
// Ëåâûé âåðõíèé óãîë:
aX := Obj.X div ScaleSz + 1;
aY := Obj.Y div ScaleSz + 1;
end
else if cmd = 'd_monster' then
begin
- if gGameOn and (gPlayer1 <> nil) and (gPlayer1.Live) and (not g_Game_IsNet) then
+ if gGameOn and (gPlayer1 <> nil) and (gPlayer1.alive) and (not g_Game_IsNet) then
if Length(P) < 2 then
begin
g_Console_Add(cmd + ' [ID | Name] [behaviour]');