DEADSOFTWARE

render: move textures loaders to render
[d2df-sdl.git] / src / game / g_game.pas
index 9c548caf4f6ff14337465df3d362cec8ca043e83..a0f3090746d54008a174c4864b6513d0b10ab19b 100644 (file)
@@ -439,7 +439,7 @@ uses
 {$IFDEF ENABLE_HOLMES}
   g_holmes,
 {$ENDIF}
-  e_res, g_textures, g_window, g_menu, r_render,
+  e_res, g_window, g_menu, r_render, r_textures, r_animations,
   e_input, e_log, g_console, r_console, g_items, g_map, g_panel,
   g_playermodel, g_gfx, g_options, Math,
   g_triggers, g_monsters, e_sound, CONFIG,