diff --git a/src/game/g_game.pas b/src/game/g_game.pas
index 26bca25967629d343cc17ce9cdd2867fef29a0fc..96c9856d3e91ead2ac9bff6c59cc86de6c79db8c 100644 (file)
--- a/src/game/g_game.pas
+++ b/src/game/g_game.pas
glTranslatef(-x, -y, 0);
- g_Map_BuildPVP(sX, sY, sX+sWidth-1, sY+sHeight-1);
g_Map_DrawPanels(sX, sY, sWidth, sHeight, PANEL_BACK);
g_Map_DrawPanels(sX, sY, sWidth, sHeight, PANEL_STEP);
g_Items_Draw();
g_Monsters_DrawHealth();
g_Player_DrawHealth();
end;
- g_Map_ResetPVP();
glPopMatrix();
end;
glTranslatef(a, b+p.IncCam, 0);
- g_Map_BuildPVP(sX, sY, sX+sWidth-1, sY+sHeight-1);
-
g_Map_DrawPanels(sX, sY, sWidth, sHeight, PANEL_BACK);
g_Map_DrawPanels(sX, sY, sWidth, sHeight, PANEL_STEP);
g_Items_Draw();
}
glPopMatrix();
- g_Map_ResetPVP();
p.DrawPain();
p.DrawPickup();