DEADSOFTWARE

Merge FGSFDS branch, fix build
[d2df-sdl.git] / src / game / g_game.pas
index d961bae34a60df880a0685b13257743a74a8c350..938e07175a779844898f0196219a362ea03e5151 100644 (file)
@@ -20,7 +20,7 @@ interface
 
 uses
   g_basic, g_player, e_graphics, Classes, g_res_downloader,
-  SysUtils, g_sound, g_gui, MAPSTRUCT, wadreader, md5;
+  SysUtils, g_sound, g_gui, g_scripts, MAPSTRUCT, wadreader, md5;
 
 type
   TGameSettings = record
@@ -1098,6 +1098,9 @@ begin
 
     g_Game_SetLoadingText(_lc[I_LOAD_MENUS], 0, False);
     g_Menu_Init();
+    
+    g_Scripts_Init();
+    g_Scripts_Load('game.conprint("ass")');
 
     gMusic := TMusic.Create();
     gMusic.SetByName('MUSIC_MENU');