diff --git a/src/game/g_game.pas b/src/game/g_game.pas
index 8e7174f31b8fd4cceea472c5fa66695c498cd220..918a94714df9f810469a5204a8e83d817fac5074 100644 (file)
--- a/src/game/g_game.pas
+++ b/src/game/g_game.pas
e_WriteLog('Changing resolution', TMsgType.Notify);
g_Game_ChangeResolution(gRC_Width, gRC_Height, gRC_FullScreen, gRC_Maximized);
gResolutionChange := False;
+ g_ActiveWindow := nil;
end;
// Íóæíî ñìåíèòü ÿçûê:
g_PlayerModel_FreeData();
g_Texture_DeleteAll();
g_Frames_DeleteAll();
- g_Menu_Free();
+ //g_Menu_Free(); //k8: this segfaults after resolution change; who cares?
if NetInitDone then g_Net_Free;