diff --git a/src/game/g_game.pas b/src/game/g_game.pas
index 3be96517735e7b8f12b98fe79a453dadde11c3e2..7f77a41a3194d89279f537bdd2d656cc92030b85 100644 (file)
--- a/src/game/g_game.pas
+++ b/src/game/g_game.pas
g_Console_Add('player left the map');
gExitByTrigger := True;
//g_Game_ExitLevel(gTriggers[a].Data.MapName);
- g_Game_ExitLevel(gTriggers[a].trigData.trigMapName);
+ g_Game_ExitLevel(gTriggers[a].trigData.trigMap);
break;
end;
end;
begin
gExitByTrigger := True;
//gNextMap := gTriggers[a].Data.MapName;
- gNextMap := gTriggers[a].trigData.trigMapName;
+ gNextMap := gTriggers[a].trigData.trigMap;
Break;
end;
// Èùåì ñëåäóþùóþ êàðòó â WAD ôàéëå