diff --git a/src/game/g_game.pas b/src/game/g_game.pas
index 87a928f962588bcd69f470206a0399d85155f175..7c499d4958f690958daecda3d5fd070d97fd67c3 100644 (file)
--- a/src/game/g_game.pas
+++ b/src/game/g_game.pas
end
else if cmd = 'g_powerup_randomize_respawn' then
begin
- ParseGameFlag(GAME_OPTION_RULEZRANDOM, I_MSG_RULEZ_RANDOM_OFF, I_MSG_RULEZ_RANDOM_ON);
+ ParseGameFlag(GAME_OPTION_RULEZRANDOM, I_MSG_RULEZ_RANDOM_OFF, I_MSG_RULEZ_RANDOM_ON, False);
end
else if cmd = 'g_weaponstay' then
begin