diff --git a/src/game/g_game.pas b/src/game/g_game.pas
index 4c0871cadee413d049215045122de52313e69251..5d4093084e15df09133e9c4c70ad9146f140ba56 100644 (file)
--- a/src/game/g_game.pas
+++ b/src/game/g_game.pas
uses
SysUtils, Classes,
MAPDEF,
- g_basic, g_player, r_graphics, g_res_downloader,
+ g_base, g_basic, g_player, r_graphics, g_res_downloader,
g_sound, g_gui, utils, md5, mempool, xprofiler,
g_touch, g_weapons;
conRegVar('dbg_ignore_level_bounds', @g_dbg_ignore_bounds, 'ignore level bounds', '', false);
- conRegVar('r_scale', @g_dbg_scale, 0.01, 100.0, 'render scale', '', false);
- conRegVar('r_resolution_scale', @r_pixel_scale, 0.01, 100.0, 'upscale factor', '', false);
-
conRegVar('light_enabled', @gwin_k8_enable_light_experiments, 'enable/disable dynamic lighting', 'lighting');
conRegVar('light_player_halo', @g_playerLight, 'enable/disable player halo', 'player light halo');