diff --git a/src/game/g_game.pas b/src/game/g_game.pas
index d1246ba0c7dabdc027035501fe4fee5bd9bfc6a7..5822952a5e8383595a747ebfd831ac19bdc4e06c 100644 (file)
--- a/src/game/g_game.pas
+++ b/src/game/g_game.pas
gWeaponAction: Array [0..1, WP_FACT..WP_LACT] of Boolean; // [player, weapon_action]
gSelectWeapon: Array [0..1, WP_FIRST..WP_LAST] of Boolean; // [player, weapon]
gInterReadyCount: Integer = 0;
+ gMaxBots: Integer = 127;
g_dbg_ignore_bounds: Boolean = false;
r_smallmap_h: Integer = 0; // 0: left; 1: center; 2: right
(gsTimeLimit div 60) mod 60,
gsTimeLimit mod 60]));
end
+ else if cmd = 'g_max_bots' then
+ begin
+ if Length(P) > 1 then
+ gMaxBots := nclamp(StrToIntDef(P[1], gMaxBots), 0, 127);
+ g_Console_Add('g_max_bots = ' + IntToStr(gMaxBots));
+ end
else if cmd = 'g_maxlives' then
begin
if Length(P) > 1 then